King's Valley Labyrinth (2014)
Playtime: 20
Min. Age: 6
Players: 2
Publisher: Logy Games
Designers: Mitsuo Yamamoto
Artists: Mitsuo Yamamoto
Mechanics: Tile Placement, Pick-up and Deliver
Min. Age: 6
Players: 2
Publisher: Logy Games
Designers: Mitsuo Yamamoto
Artists: Mitsuo Yamamoto
Mechanics: Tile Placement, Pick-up and Deliver
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King's Valley Labyrinth is a new extension game of King's Valley.
Board size is enlarged to 7x7 square grid and 4 pillar stone spaces are added.
As in the original game the simplicity of the game stems from the fact that the movement of all the pieces is the same. All pieces move horizontally or vertically or diagonally. But when a piece is moved it must continue its movement until, and only until, it reaches a vacant square adjacent to (alongside) either the edge of the board or another piece or pillar stone.
The game is decided when one player moves the King piece to the center square--the King's Valley--thus winning the game.
Board size is enlarged to 7x7 square grid and 4 pillar stone spaces are added.
As in the original game the simplicity of the game stems from the fact that the movement of all the pieces is the same. All pieces move horizontally or vertically or diagonally. But when a piece is moved it must continue its movement until, and only until, it reaches a vacant square adjacent to (alongside) either the edge of the board or another piece or pillar stone.
The game is decided when one player moves the King piece to the center square--the King's Valley--thus winning the game.
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The game was also published under these names:
King's Valley Labyrinth
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ag.gameitem.lastUpdated: 2025-06-23 12:12:24.113