Sid Meier's Civilization: The Board Game – Wisdom and Warfare (2013)

Spelafbeelding 419cd83f97653e640197777a967119eb_thb.jpg 🔎
Speeltijd: 180
Min. Leeftijd: 14
Spelers: 2 - 4
Uitgever: Hobby World, Fantasy Flight Games, Giochi Uniti, Hobby Japan, Heidelberger Spieleverlag, Edge Entertainment, Galakta
Ontwerpers: Kevin Wilson, Lukas Litzsinger, Michael Hurley
Kunstenaars: Henning Ludvigsen
Mechanismen: Grid Movement, Modular Board, Simultaneous Action Selection, Rock-Paper-Scissors, Hand Management, Trading, Variable Player Powers

In Sid Meier's Civilization: The Board Game - Wisdom and Warfare, six new civilizations join in the battle for supremacy: Aztecs, English, French, Japanese, Mongols, and Zulu – each with its own special powers. Along with the new civilizations comes new technologies, relics, wonders, and culture cards.

An alternative set of combat cards in which each unit now has separate Strength and Health values is provided for more tactical battles. With these new cards, a battle's winner is determined by comparing the total health minus the wounds of each side, plus any combat bonuses. Even if you can't completely kill a unit, damaging it will still have an effect on future turns.

Wisdom and Warfare also provides the rules for a new city action, "Starting a Building Program", which is a power-up for when that city produces something. This expansion also includes Social Policies that civilizations can adopt, such as "Rationalism" and "Organized Religion", and these policies offer options and provide bonuses for long-term planning.



We hebben momenteel geen prijsgegevens voor dit spel.
Dit spel wordt momenteel niet verhandeld op de marktplaats:
Dit spel staat momenteel niet op de marktplaats. Als u het uwe wilt verkopen, voeg het dan toe aan de marktplaats. Marktplaats

Gerelateerde Spellen

ag.gameitem.lastUpdated: 2025-06-18 06:50:06.695