Roll & Might (2024)

Game Image 🔎
Playtime: 45
Min. Age: 10
Players: 1
Publisher: (Self-Published), multigrain games
Designers: Kevin M. Taylor
Artists: Unknown
Mechanics: Tech Trees / Tech Tracks, Paper-and-Pencil, Grid Movement, Variable Set-up, Set Collection, Solo / Solitaire Game, Dice Rolling

Components:
1 unique, algorithmically generated 8.5” by 11” sheet only produced once
two 1d4

Explore skill trees, dart across the overworld, navigate shifting terrains, and defeat monsters with stats and abilities uniquely weighted just for your game. Play as the canonical mage, warrior, and rogue and decide what element(s) you will specialize in. Imbue and buff your player’s weapons unique to their crest. And don’t let your personality, the weather, or even time get in the way!

Loosely based on Mage Knight.

“This land was heretofore known only to the likes of orcs and necromancers. Last winter, with the final arrows of the great war flung, these beasts and undead have been beaten back over the gray mountains. However, some savages remain in the land. My kingdom needs warriors, mages, rogues - adventurers like you - to make safe the kingdom. Join me!” ~ King Rhaspiron

—description from the designer



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The game was also published under these names: Roll & Might

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ag.gameitem.lastUpdated: 2025-06-14 15:15:57.921