SEEKRIEG 5 (2004)

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Tempo de Jogo: 120
Idade Mín.: 12
Jogadores: 2 - 10
Editora: Creative Data Systems
Designers: Jack L. Joyner, Richard Sartore
Artistas: (Uncredited)
Mecânicas: Measurement Movement, Action Points, Simulation, Dice Rolling

MINIATURES RULES FOR NAVAL COMBAT DURING THE AGE OF THE BATTLESHIP

SEEKRIEG 5 covers the entire 1880-1945 era in a single volume. SEEKRIEG 5 is naval warfare in the age of the battleship including surface warships, air operations, merchant vessels, and submarines.
Contents:
118-page rulebook and 100 pages of data tables covering weather, torpedo, radar and aircraft data covering the entire 1880-1945 era. (Foreword by Bill Jurens and Nathan Okun)

40 pages of game charts printed on heavy stock

30-page Damage Effects book

A sheet of color game markers.

A sheet of movement and turn rulers.

CD-ROMS containing the following ship logs and other game aids in Adobe Acrobat PDF format:

15 different historical and hypothetical scenarios covering from Yalu (1894) to Komandorski Islands (1943) and containing Order of Battle sheets, maps and over 250 individual Ship Logs.

Over 600 different Ship Logs for merchant vessels

Air Operations Log forms for air and carrier operations

Flag Command Log forms for 26 different countries

Movement rulers, markers and other game aids

SEEKRIEG 5 comes shrink-wrapped (un-boxed). All components are loose-leaf and 3-hole punched for storage in a standard ring binder.



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ag.gameitem.lastUpdated: 2025-06-11 19:46:03.788