Rising Darkness (0)
Playtime: 120
Min. Age: 10
Players: 2 - 5
Publisher: (Unknown)
Designers: Rodrigo González
Artists: Unknown
Mechanics: Semi-Cooperative Game, Turn Order: Time Track
Min. Age: 10
Players: 2 - 5
Publisher: (Unknown)
Designers: Rodrigo González
Artists: Unknown
Mechanics: Semi-Cooperative Game, Turn Order: Time Track
Show Description Show Comments Price Trend
Semi-cooperative card game in which up to four players put themselves in the shoes of some students who, attacked in the forest by a group of strange creatures, manage to lock themselves in a shabby wooden house. Help is on its way, but the creatures are increasingly more and the walls will not resist much more.
One of the players will take the role of the group of creatures that, as if it were a hive mind, will make strategic decisions to try to open a gap through which to access the interior of the cabin and ending their prey. If he succeeds, they will have gained the forces of darkness. If the students resist the number of shifts necessary for rescuers to arrive, everything will have been in a tremendous fright, and the young people will have won.
Semi-cooperative card game in which up to four players put themselves in the shoes of some students who, attacked in the forest by a group of strange creatures, manage to lock themselves in a shabby wooden house. Help is on its way, but the creatures are increasingly more and the walls will not resist much more.
One of the players will take the role of the group of creatures that, as if it were a hive mind, will make strategic decisions to try to open a gap through which to access the interior of the cabin and ending their prey. If he succeeds, they will have gained the forces of darkness. If the students resist the number of shifts necessary for rescuers to arrive, everything will have been in a tremendous fright, and the young people will have won.
—description from the designer
Juego de cartas semi-cooperativo en el que hasta cuatro jugadores se ponen en la piel de unos estudiantes que, atacados en el bosque por un grupo de extrañas criaturas, consiguen encerrarse en una destartalada casa de madera. La ayuda viene en camino, pero las criaturas cada vez son más y las paredes no resistirán mucho más.
Un jugador tomará el papel del grupo de criaturas que, como si de una mente-colmena se tratase, tomarán decisiones estratégicas para intentar abrir una brecha por la que acceder al interior de la cabaña y dar buena cuenta de sus presas. Si lo consigue, habrán ganado las fuerzas de la oscuridad. Si los estudiantes resisten el número de turnos necesario para que lleguen los rescatadores, todo habrá quedado en un tremendo susto, y los jóvenes habrán vencido.
—description from the designer (Spanish)
One of the players will take the role of the group of creatures that, as if it were a hive mind, will make strategic decisions to try to open a gap through which to access the interior of the cabin and ending their prey. If he succeeds, they will have gained the forces of darkness. If the students resist the number of shifts necessary for rescuers to arrive, everything will have been in a tremendous fright, and the young people will have won.
Semi-cooperative card game in which up to four players put themselves in the shoes of some students who, attacked in the forest by a group of strange creatures, manage to lock themselves in a shabby wooden house. Help is on its way, but the creatures are increasingly more and the walls will not resist much more.
One of the players will take the role of the group of creatures that, as if it were a hive mind, will make strategic decisions to try to open a gap through which to access the interior of the cabin and ending their prey. If he succeeds, they will have gained the forces of darkness. If the students resist the number of shifts necessary for rescuers to arrive, everything will have been in a tremendous fright, and the young people will have won.
—description from the designer
Juego de cartas semi-cooperativo en el que hasta cuatro jugadores se ponen en la piel de unos estudiantes que, atacados en el bosque por un grupo de extrañas criaturas, consiguen encerrarse en una destartalada casa de madera. La ayuda viene en camino, pero las criaturas cada vez son más y las paredes no resistirán mucho más.
Un jugador tomará el papel del grupo de criaturas que, como si de una mente-colmena se tratase, tomarán decisiones estratégicas para intentar abrir una brecha por la que acceder al interior de la cabaña y dar buena cuenta de sus presas. Si lo consigue, habrán ganado las fuerzas de la oscuridad. Si los estudiantes resisten el número de turnos necesario para que lleguen los rescatadores, todo habrá quedado en un tremendo susto, y los jóvenes habrán vencido.
—description from the designer (Spanish)
We currently have no price data for this game.
This game is currently not traded on the marketplace:
This game is currently not listed on the marketplace. If you want to sell yours, please add it to the marketplace.
Marketplace
The game was also published under these names:
Rising Darkness
Related Games
ag.gameitem.lastUpdated: 2025-06-22 15:33:23.457