Rolling Dead (2024)
Speeltijd: 5
Min. Leeftijd: 7
Spelers: 3 - 6
Uitgever: Arthory
Ontwerpers: Benjamin Dovetta, Ianis Mazelier
Kunstenaars: Guillaume Maillard
Mechanismen: Dice Rolling, Player Elimination, Die Icon Resolution
Min. Leeftijd: 7
Spelers: 3 - 6
Uitgever: Arthory
Ontwerpers: Benjamin Dovetta, Ianis Mazelier
Kunstenaars: Guillaume Maillard
Mechanismen: Dice Rolling, Player Elimination, Die Icon Resolution
Beschrijving Tonen Opmerkingen Tonen Prijstrend
The world is infested with zombies, knocking humans down a notch on the food ladder. In this merciless dice game, you'll have to fight to survive or to feed yourself if by some misfortune you find yourself infected.
Rolling Dead is a game of dice combinations, speed and self-control. At the start of the game, everyone chooses their colour and starts as a human with the associated dice. A virus die is rolled and determines who will be the first infected in the game. If you become infected, you turn into a zombie and swap your dice.
When the first person is infected, the dice combinations determine who attacks and who defends. The attacking zombie or human must quickly touch (or slap) the hand of the target. If a human is hit, they become a zombie. If a zombie is hit, they are eliminated. But there's no room for error; if a player removes their hand for no reason, hit the wrong target or attack when not supposed to, they go from human to zombie and from zombie to permanent death.
The last human standing is declared the winner. Zombies can also win by being the last ones standing, in which case they decide whether they share the victory or go hungry again and become cannibals to the last survivor.
Rolling Dead is a game of dice combinations, speed and self-control. At the start of the game, everyone chooses their colour and starts as a human with the associated dice. A virus die is rolled and determines who will be the first infected in the game. If you become infected, you turn into a zombie and swap your dice.
When the first person is infected, the dice combinations determine who attacks and who defends. The attacking zombie or human must quickly touch (or slap) the hand of the target. If a human is hit, they become a zombie. If a zombie is hit, they are eliminated. But there's no room for error; if a player removes their hand for no reason, hit the wrong target or attack when not supposed to, they go from human to zombie and from zombie to permanent death.
The last human standing is declared the winner. Zombies can also win by being the last ones standing, in which case they decide whether they share the victory or go hungry again and become cannibals to the last survivor.
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ag.gameitem.lastUpdated: 2025-06-05 17:11:30.755