DICE-Tractions: Dice Racing (2010)
Speeltijd: 20
Min. Leeftijd: 6
Spelers: 2 - 8
Uitgever: Avalon Game Company
Ontwerpers: William Andersen
Kunstenaars: Onbekend
Mechanismen: Dice Rolling
Min. Leeftijd: 6
Spelers: 2 - 8
Uitgever: Avalon Game Company
Ontwerpers: William Andersen
Kunstenaars: Onbekend
Mechanismen: Dice Rolling
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Avalon Mini-Games #104
Horse racing, auto racing, gladiator racing, whatever the kind of racing, watching something pushed to the edge of its endurance cross a finish line has been a past time of the human race throughout recorded time. Now you can
do it at home with you dice.
Dice Racing is a multiplayer dice game where everyone takes one race participant and shows how well they can roll with their dice. Not only is Dice Racing a fun standalone game, it works in conjunction with role playing games of any setting or system. Your gambling character now has a way to place a wager without just having the Game Master say, “You lost,” with no
explanation.
How to Play
1 Setup: Choose the number and kinds of dice being raced. Each player will need that many dice. A pen and paper is recommended for recording everyone’s results, but these are not required. Count up all the sides of the dice that one player rolls, then multiply that number by five. That number is the finish line.
2 Rolling: Roll your dice and record your total results. Roll your dice again add these results to your previous total. Keep rolling until someone meets or exceeds the finish line.
3 Winning: If two cross the line at the same time, the one with the higher final total wins. If both had the same final
total, then it is a tie.
Horse racing, auto racing, gladiator racing, whatever the kind of racing, watching something pushed to the edge of its endurance cross a finish line has been a past time of the human race throughout recorded time. Now you can
do it at home with you dice.
Dice Racing is a multiplayer dice game where everyone takes one race participant and shows how well they can roll with their dice. Not only is Dice Racing a fun standalone game, it works in conjunction with role playing games of any setting or system. Your gambling character now has a way to place a wager without just having the Game Master say, “You lost,” with no
explanation.
How to Play
1 Setup: Choose the number and kinds of dice being raced. Each player will need that many dice. A pen and paper is recommended for recording everyone’s results, but these are not required. Count up all the sides of the dice that one player rolls, then multiply that number by five. That number is the finish line.
2 Rolling: Roll your dice and record your total results. Roll your dice again add these results to your previous total. Keep rolling until someone meets or exceeds the finish line.
3 Winning: If two cross the line at the same time, the one with the higher final total wins. If both had the same final
total, then it is a tie.
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DICE-Tractions: Dice Racing
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ag.gameitem.lastUpdated: 2025-06-04 22:25:16.342