Diadochi Naval Rules (2012)

Game Image 419cd83f972ee007019730ba73b80450_thb.jpg 🔎
Playtime: 0
Min. Age: 12
Players: 2 - 8
Publisher: (Self-Published)
Designers: W.L.Greene
Artists: Unknown
Mechanics: Simulation, Measurement Movement, Dice Rolling

Diadochi Naval Rules is a simple set of naval miniatures rules for fleet battles in the Diadochi (Alexandrian Successors) period.

Each side in the battle should consist of squadrons of 8 or more ships.
Ideally, an individual player should command each squadron.
A flagship is designated for each squadron.
Players secretly plot their initial locations on a sketch of the battle area, indicating formation, spacing and locations of flagships.

Scale:
40mm = 1 cable (607.56 ft), or 1:4630.
Designed for 1:1200 miniatures.

TURN SEQUENCE
1. First side command roll(s)
2. First side movement phase
3. First side missile fire
4. First side combat phase
5. Second side command roll(s)
6. Second side movement phase
7. Second side missile fire
8. Second side combat phase

—description from the designer + rules



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The game was also published under these names: Diadochi Naval Rules

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ag.gameitem.lastUpdated: 2025-06-03 19:59:11.896