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Catan Scenarios: Frenemies (2012)
Playtime: 60
Min. Age: 12
Players: 3 - 6
Publisher: Catan GmbH, Galakta, Mayfair Games, 999 Games
Designers: Klaus Teuber, Benjamin Teuber
Artists: Benjamin Teuber, Michael Menzel
Mechanics: Hand Management, Modular Board, Network and Route Building, Trading, Dice Rolling
Min. Age: 12
Players: 3 - 6
Publisher: Catan GmbH, Galakta, Mayfair Games, 999 Games
Designers: Klaus Teuber, Benjamin Teuber
Artists: Benjamin Teuber, Michael Menzel
Mechanics: Hand Management, Modular Board, Network and Route Building, Trading, Dice Rolling
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Game description from the publisher:
Hark, friend! Let us... help... each other. We live in a time of altruism on Catan. We give away resources to help lagging players. We move the robber to isolated locations to ensure the safety of our fellows. We even go out of our way to connect our roads with our neighbors' networks. Has everyone gone nuts?
Ah! Thanks to their beneficence, Catan's guilds reward such noble-minded behavior by handing out "Favor Tokens" (FTs). Each guild helps us in different ways: granting us roads, development cards, random resources, preferential trades, or even Victory Points.
In Catan Scenarios: Frenemies, everyone is still just in it for themselves as there is an ulterior motive for everything. In fact, sometimes you can "help a friend" while making things far worse for them.
Sigh. If goodwill really exists, it's not part of this scenario...
Hark, friend! Let us... help... each other. We live in a time of altruism on Catan. We give away resources to help lagging players. We move the robber to isolated locations to ensure the safety of our fellows. We even go out of our way to connect our roads with our neighbors' networks. Has everyone gone nuts?
Ah! Thanks to their beneficence, Catan's guilds reward such noble-minded behavior by handing out "Favor Tokens" (FTs). Each guild helps us in different ways: granting us roads, development cards, random resources, preferential trades, or even Victory Points.
In Catan Scenarios: Frenemies, everyone is still just in it for themselves as there is an ulterior motive for everything. In fact, sometimes you can "help a friend" while making things far worse for them.
Sigh. If goodwill really exists, it's not part of this scenario...
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The game was also published under these names:
De Kolonisten Van Catan: Beste Vrienden ,
Catan Szenarien: Beste Freunde ,
Catan: Najlepsi Przyjaciele ,
Catan Scenarios: Frenemies
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ag.gameitem.lastUpdated: 2025-06-04 23:04:40.024