7 Wonders Duel (2015)
Tempo de Jogo: 30
Idade Mín.: 10
Jogadores: 2
Editora: Rebel Sp. z o.o., Lifestyle Boardgames Ltd, Hobby Japan, Lautapelit.fi, Asmodee, Pridemage Games, Asterion Press, Korea Boardgames, Ludicus, Kaissa Chess & Games, KADABRA, Ігромаг, Siam Board Games, Gém Klub Kft., Repos Production, Ponva d.o.o., Boardgame Space, Galápagos Jogos, Sombreros Production, CoolPlay, ADC Blackfire Entertainment
Designers: Antoine Bauza, Bruno Cathala
Artistas: Miguel Coimbra
Mecânicas: Tags, End Game Bonuses, Tug of War, Set Collection, Modular Board, Market, Open Drafting, Victory Points as a Resource, Variable Set-up, Sudden Death Ending, Variable Player Powers, Layering, Income, Once-Per-Game Abilities, Tech Trees / Tech Tracks, Multi-Use Cards
Idade Mín.: 10
Jogadores: 2
Editora: Rebel Sp. z o.o., Lifestyle Boardgames Ltd, Hobby Japan, Lautapelit.fi, Asmodee, Pridemage Games, Asterion Press, Korea Boardgames, Ludicus, Kaissa Chess & Games, KADABRA, Ігромаг, Siam Board Games, Gém Klub Kft., Repos Production, Ponva d.o.o., Boardgame Space, Galápagos Jogos, Sombreros Production, CoolPlay, ADC Blackfire Entertainment
Designers: Antoine Bauza, Bruno Cathala
Artistas: Miguel Coimbra
Mecânicas: Tags, End Game Bonuses, Tug of War, Set Collection, Modular Board, Market, Open Drafting, Victory Points as a Resource, Variable Set-up, Sudden Death Ending, Variable Player Powers, Layering, Income, Once-Per-Game Abilities, Tech Trees / Tech Tracks, Multi-Use Cards
Mostrar Descrição Mostrar Comentários Tendência de Preço
In many ways 7 Wonders Duel resembles its parent game 7 Wonders. Over three ages, players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders. What's different about 7 Wonders Duel is that, as the title suggests, the game is solely for two players.
Players do not draft cards simultaneously from decks of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play, as it can with bonus moves that allow the player to take a second card immediately. As in the original game, each acquired card can be built, discarded for coins, or used to construct a wonder. Each player also starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.
Players can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as they are acquired, the cost for those resources increases for the opponent, representing the owner's dominance in this area.
You can win 7 Wonders Duel in one of three ways: each time you acquire a military card, you advance the military marker toward your opponent's capital (also giving you a bonus at certain positions). If you reach the opponent's capital, you win the game immediately. Or if you acquire six of seven different scientific symbols, you achieve scientific dominance and win immediately. If none of these situations occurs, then the player with the most points at the end of the game wins.
Players do not draft cards simultaneously from decks of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play, as it can with bonus moves that allow the player to take a second card immediately. As in the original game, each acquired card can be built, discarded for coins, or used to construct a wonder. Each player also starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.
Players can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as they are acquired, the cost for those resources increases for the opponent, representing the owner's dominance in this area.
You can win 7 Wonders Duel in one of three ways: each time you acquire a military card, you advance the military marker toward your opponent's capital (also giving you a bonus at certain positions). If you reach the opponent's capital, you win the game immediately. Or if you acquire six of seven different scientific symbols, you achieve scientific dominance and win immediately. If none of these situations occurs, then the player with the most points at the end of the game wins.
Atualmente não temos dados de preço para este jogo.
Este jogo não está sendo negociado no mercado atualmente:
Este jogo não está listado no mercado atualmente. Se você quer vender o seu, adicione-o ao mercado.
Mercado
O jogo também foi publicado com estes nomes:
七大奇迹:对决 ,
世界の七不思議:デュエル ,
لعبة مبارزة العجائب السبعة ,
7 สิ่งมหัศจรรย์ ดวล ,
七大奇蹟 對決 ,
七大对决 ,
7 Wonders Duel ,
7 원더스 대결 ,
7 Csoda Párbaj ,
7 Cudów Świata: Pojedynek ,
7 Divů světa: Duel ,
七大奇迹:对决 ,
7 Чудес: Дуэль
Jogos Relacionados
ag.gameitem.lastUpdated: 2025-06-10 03:46:56.956