Citadels (2016)

Imagen del Juego 🔎
Tiempo de Juego: 60
Edad Mínima: 10
Jugadores: 2 - 8
Editor: Arclight Games, Galakta, Fantasmagoria, Z-Man Games, Swan Panasia Co., Ltd., EDGE Studio, Korea Boardgames, Windrider Games, Edge Entertainment, Kaissa Chess & Games, Galápagos Jogos, Rebel Sp. z o.o., Ігромаг, 999 Games, Hans im Glück, Delta Vision Publishing, MINDOK, Hobby World, Asmodee
Diseñadores: Bruno Faidutti
Artistas: Fernando Olmedo, Tyler Edlin, Eddie Mendoza, Alex Kim, Yogesh C. Joshi, Jeff Brown (II), Pavel Kolomeyets, Simon Eckert, Marko Fiedler, Mateusz Lenart, William Koh, Veli Nyström, Meg Owenson, Yong Yi Lee, Andrew Bosley, Amit Dutta, James Combridge, Gracjana Zielińska, Tomasz Jedruszek, Mark Molnar, Felipe Escobar, Ward Lindhout
Mecánicas: Lose a Turn, Variable Set-up, Take That, Income, Closed Drafting, Turn Order: Role Order, Variable Player Powers, Set Collection, Action Drafting

In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player erects their seventh building. Players then tally their points, and the player with the highest score wins.

Players start the game with a number of building cards in their hand; buildings come in five colors, with the purple buildings typically having a special ability and the other colored buildings providing a benefit when you play particular characters. At the start of each round, the player who was king the previous round discards one of the eight character cards at random, chooses one, then passes the cards to the next player, etc. until each player has secretly chosen a character. Each character has a special ability, and the usefulness of any character depends upon your situation, and that of your opponents. The characters then carry out their actions in numerical order: the assassin eliminating another character for the round, the thief stealing all gold from another character, the wizard swapping building cards with another player, the warlord optionally destroys a building in play, and so on.

On a turn, a player earns two or more gold (or draws two building cards then discards one), then optionally constructs one building (or up to three if playing the architect this round). Buildings cost gold equal to the number of symbols on them, and each building is worth a certain number of points. In addition to points from buildings, at the end of the game a player scores bonus points for having eight buildings or buildings of all five colors.

The 2016 edition of Citadels includes twenty-seven characters — eight from the original Citadels, ten from the Dark City expansion, and nine new ones — along with thirty unique building districts, and the rulebook includes six preset lists of characters and districts beyond the starter list, each crafted to encourage a different style and intensity of gameplay.



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ag.gameitem.lastUpdated: 2025-05-28 09:57:39.095