Citadels (2016)
Playtime: 60
Min. Age: 10
Players: 2 - 8
Publisher: Ігромаг, EDGE Studio, Windrider Games, Hobby World, Asmodee, Arclight Games, Edge Entertainment, MINDOK, Z-Man Games, Swan Panasia Co., Ltd., Hans im Glück, 999 Games, Korea Boardgames, Delta Vision Publishing, Rebel Sp. z o.o., Galápagos Jogos, Kaissa Chess & Games, Galakta, Fantasmagoria
Designers: Bruno Faidutti
Artists: James Combridge, Yogesh C. Joshi, Amit Dutta, Mark Molnar, Andrew Bosley, Alex Kim, Mateusz Lenart, Tyler Edlin, William Koh, Simon Eckert, Marko Fiedler, Ward Lindhout, Meg Owenson, Yong Yi Lee, Pavel Kolomeyets, Eddie Mendoza, Fernando Olmedo, Gracjana Zielińska, Tomasz Jedruszek, Veli Nyström, Jeff Brown (II), Felipe Escobar
Mechanics: Income, Variable Set-up, Lose a Turn, Action Drafting, Closed Drafting, Turn Order: Role Order, Take That, Set Collection, Variable Player Powers
Min. Age: 10
Players: 2 - 8
Publisher: Ігромаг, EDGE Studio, Windrider Games, Hobby World, Asmodee, Arclight Games, Edge Entertainment, MINDOK, Z-Man Games, Swan Panasia Co., Ltd., Hans im Glück, 999 Games, Korea Boardgames, Delta Vision Publishing, Rebel Sp. z o.o., Galápagos Jogos, Kaissa Chess & Games, Galakta, Fantasmagoria
Designers: Bruno Faidutti
Artists: James Combridge, Yogesh C. Joshi, Amit Dutta, Mark Molnar, Andrew Bosley, Alex Kim, Mateusz Lenart, Tyler Edlin, William Koh, Simon Eckert, Marko Fiedler, Ward Lindhout, Meg Owenson, Yong Yi Lee, Pavel Kolomeyets, Eddie Mendoza, Fernando Olmedo, Gracjana Zielińska, Tomasz Jedruszek, Veli Nyström, Jeff Brown (II), Felipe Escobar
Mechanics: Income, Variable Set-up, Lose a Turn, Action Drafting, Closed Drafting, Turn Order: Role Order, Take That, Set Collection, Variable Player Powers
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In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player erects their seventh building. Players then tally their points, and the player with the highest score wins.
Players start the game with a number of building cards in their hand; buildings come in five colors, with the purple buildings typically having a special ability and the other colored buildings providing a benefit when you play particular characters. At the start of each round, the player who was king the previous round discards one of the eight character cards at random, chooses one, then passes the cards to the next player, etc. until each player has secretly chosen a character. Each character has a special ability, and the usefulness of any character depends upon your situation, and that of your opponents. The characters then carry out their actions in numerical order: the assassin eliminating another character for the round, the thief stealing all gold from another character, the wizard swapping building cards with another player, the warlord optionally destroys a building in play, and so on.
On a turn, a player earns two or more gold (or draws two building cards then discards one), then optionally constructs one building (or up to three if playing the architect this round). Buildings cost gold equal to the number of symbols on them, and each building is worth a certain number of points. In addition to points from buildings, at the end of the game a player scores bonus points for having eight buildings or buildings of all five colors.
The 2016 edition of Citadels includes twenty-seven characters — eight from the original Citadels, ten from the Dark City expansion, and nine new ones — along with thirty unique building districts, and the rulebook includes six preset lists of characters and districts beyond the starter list, each crafted to encourage a different style and intensity of gameplay.
Players start the game with a number of building cards in their hand; buildings come in five colors, with the purple buildings typically having a special ability and the other colored buildings providing a benefit when you play particular characters. At the start of each round, the player who was king the previous round discards one of the eight character cards at random, chooses one, then passes the cards to the next player, etc. until each player has secretly chosen a character. Each character has a special ability, and the usefulness of any character depends upon your situation, and that of your opponents. The characters then carry out their actions in numerical order: the assassin eliminating another character for the round, the thief stealing all gold from another character, the wizard swapping building cards with another player, the warlord optionally destroys a building in play, and so on.
On a turn, a player earns two or more gold (or draws two building cards then discards one), then optionally constructs one building (or up to three if playing the architect this round). Buildings cost gold equal to the number of symbols on them, and each building is worth a certain number of points. In addition to points from buildings, at the end of the game a player scores bonus points for having eight buildings or buildings of all five colors.
The 2016 edition of Citadels includes twenty-seven characters — eight from the original Citadels, ten from the Dark City expansion, and nine new ones — along with thirty unique building districts, and the rulebook includes six preset lists of characters and districts beyond the starter list, each crafted to encourage a different style and intensity of gameplay.
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The game was also published under these names:
富饒之城 ,
Citadella ,
Цитадели ,
Citadels ,
Cytadela ,
Machiavelli ,
Цитадели Делюкс ,
Citadela ,
Ciudadelas ,
荣耀之城 ,
あやつり人形 ,
Citadela DeLuxe ,
Machiavelli Deluxe ,
Citadelles ,
Цитаделі ,
시타델 ,
Citadele
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ag.gameitem.lastUpdated: 2025-05-28 09:57:39.095