詠天記 (EETenki: The Queen Himiko Chronicles) (2020)
Temps de jeu: 90
Age min.: 14
Joueurs: 2 - 4
Editeur: Accent Circonflexe
Concepteurs: 和田啓佑 (Keisuke Wada)
Artistes: 石原幽平 (Yuhei Ishihara)
Mécaniques: Variable Phase Order, Victory Points as a Resource, Betting and Bluffing, Role Playing, Memory, Predictive Bid, Variable Set-up
Age min.: 14
Joueurs: 2 - 4
Editeur: Accent Circonflexe
Concepteurs: 和田啓佑 (Keisuke Wada)
Artistes: 石原幽平 (Yuhei Ishihara)
Mécaniques: Variable Phase Order, Victory Points as a Resource, Betting and Bluffing, Role Playing, Memory, Predictive Bid, Variable Set-up
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In the second half of the second century during the Civil War of Wa, a number of small nations chose their leaders and began to fight for supremacy over Japan. Who would be the "Himiko", the queen of Japan, who would later rule the nations?
In 詠天記, a.k.a. EETenki: The Queen Himiko Chronicles, each player is a priestess-king who can master sorcery and skillfully read the changing weather. They perform rituals and direct agriculture to bring wealth and power to the nation they lead. Players race to get the most victory points by growing rice coins that represent rice plants. These rice coins will grow or rot depending on the weather. On a turn, you perform two actions:
1. Use your sorcery to predict the weather.
2. Push your luck to plant some rice coins, or wait for the next day.
When the weather is good, planting rice coins can yield a better crop and earn you victory points. However, if the weather is bad, your coins will level down (rot) or be lost. Level up (grow) your rice coins efficiently and occasionally buy trade goods to earn victory points. When the fourth sunny card is revealed, players finish that round, then the game ends. The player with the most victory points wins.
This game involves some strategic luck pushing based on previous information, such as calculating probability, but also bluffing and poker face to read your opponent's expressions.
-description via designer's translator
In 詠天記, a.k.a. EETenki: The Queen Himiko Chronicles, each player is a priestess-king who can master sorcery and skillfully read the changing weather. They perform rituals and direct agriculture to bring wealth and power to the nation they lead. Players race to get the most victory points by growing rice coins that represent rice plants. These rice coins will grow or rot depending on the weather. On a turn, you perform two actions:
1. Use your sorcery to predict the weather.
2. Push your luck to plant some rice coins, or wait for the next day.
When the weather is good, planting rice coins can yield a better crop and earn you victory points. However, if the weather is bad, your coins will level down (rot) or be lost. Level up (grow) your rice coins efficiently and occasionally buy trade goods to earn victory points. When the fourth sunny card is revealed, players finish that round, then the game ends. The player with the most victory points wins.
This game involves some strategic luck pushing based on previous information, such as calculating probability, but also bluffing and poker face to read your opponent's expressions.
-description via designer's translator
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詠天記 (EETenki: The Queen Himiko Chronicles)
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ag.gameitem.lastUpdated: 2025-05-28 01:58:03.327