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Circle of Blood: Rivals (2024)
Min. Age: 16
Number of Players: 2 - 5
Publisher: Last Bullet Games
Designers: Francisco Gómez, Miguel Ángel Lozano
Artists: Snowskadi, Erebus
Mechanics: Highest-Lowest Scoring
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The mysterious city of Gormalak is living dangeoruos days. Hundreds of beasts and nightmare creatures emerge from its depths, and no one is safe.
Take a deck and explore the Black City, wield your influence, and fight for supremacy in the city. Each card represents one of the many troops, characters, equipment, spells, locations, and abilities you can use to achieve victory.
Circle of Blood: Rivals uses a gameplay system based on simple and easy-to-learn concepts that can be grasped in a single game. As players explore the game's possibilities, they will find that its simplicity gives way to a depth of mechanics that is both interesting and challenging.
The goal of the game is to earn more Renown Points than your rivals, with the winner being the first player to reach 25 or more points. Renown Points can be earned by attacking the Locations of rival players or by ensuring that they have no Locations in play.
Circle of Blood: Rivals is a project based on a setting with years of work in concept design and world-building. This card collection is conceived thanks to the AI technology developed by the team at Midjourney, combined with the digital art expertise of Miguel Ángel Lozano, one of its designers.
Each illustration has been guided, selected, and meticulously edited by real people. The firm intention of the studio behind this game is to expand the human team of artists and designers working on the project, but for that, we need your help at this beginning stage.
—description from the publisher
Take a deck and explore the Black City, wield your influence, and fight for supremacy in the city. Each card represents one of the many troops, characters, equipment, spells, locations, and abilities you can use to achieve victory.
Circle of Blood: Rivals uses a gameplay system based on simple and easy-to-learn concepts that can be grasped in a single game. As players explore the game's possibilities, they will find that its simplicity gives way to a depth of mechanics that is both interesting and challenging.
The goal of the game is to earn more Renown Points than your rivals, with the winner being the first player to reach 25 or more points. Renown Points can be earned by attacking the Locations of rival players or by ensuring that they have no Locations in play.
Circle of Blood: Rivals is a project based on a setting with years of work in concept design and world-building. This card collection is conceived thanks to the AI technology developed by the team at Midjourney, combined with the digital art expertise of Miguel Ángel Lozano, one of its designers.
Each illustration has been guided, selected, and meticulously edited by real people. The firm intention of the studio behind this game is to expand the human team of artists and designers working on the project, but for that, we need your help at this beginning stage.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-05-26 09:02:27.197