Adventurer Kings (1989)
Playtime: 0
Min. Age: 14
Players: 8 - 30
Publisher: (Self-Published)
Designers: David Snell
Artists: Unknown
Mechanics: Variable Phase Order, Secret Unit Deployment, Variable Player Powers, Voting, Simulation, Modular Board, Simultaneous Action Selection, Hexagon Grid
Min. Age: 14
Players: 8 - 30
Publisher: (Self-Published)
Designers: David Snell
Artists: Unknown
Mechanics: Variable Phase Order, Secret Unit Deployment, Variable Player Powers, Voting, Simulation, Modular Board, Simultaneous Action Selection, Hexagon Grid
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This is a turn based, computer-aided, hybrid boardgame. Played by email and 100% computer-moderated, it needs however a Game Master to enter the players moves, manage the correspondence, answer the questions, and so on. Although you can play it with paper and pencil only, the moves are usually entered by the players thanks to a free client program, in order to avoid an extra-work for the GM, and speed up the game. Difficult to categorize, Adventurer Kings is set in a fantasy world filled with heroes, intrigue, war and adventure, in which you can achieve victory in lots of different ways: military conquest, the slaying of monsters, the search for hidden treasures and magical items, exploration, and more.
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Adventurer Kings
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ag.gameitem.lastUpdated: 2025-05-27 05:38:04.077