Mansions of Madness: Second Edition – Streets of Arkham: Expansion (2017)
Czas gry: 180
Min. wiek: 14
Gracze: 1 - 5
Wydawca: Meanbook Games, Hobby World, Arclight Games, Korea Boardgames, ADC Blackfire Entertainment, Edge Entertainment, Galakta, Galápagos Jogos, Fantasy Flight Games, Siam Board Games
Projektanci: Grace Holdinghaus, Kara Centell-Dunk, Tony Fanchi
Artyści: Tony Foti, Jacob Murray, Anders Finér, Magali Villeneuve, Cristi Balanescu, Yoann Boissonnet, Corey Konieczka
Mechaniki: Solo / Solitaire Game, Cooperative Game, Area Movement, Dice Rolling, Team-Based Game, Hand Management, Modular Board, Pick-up and Deliver, Role Playing, Variable Player Powers
Min. wiek: 14
Gracze: 1 - 5
Wydawca: Meanbook Games, Hobby World, Arclight Games, Korea Boardgames, ADC Blackfire Entertainment, Edge Entertainment, Galakta, Galápagos Jogos, Fantasy Flight Games, Siam Board Games
Projektanci: Grace Holdinghaus, Kara Centell-Dunk, Tony Fanchi
Artyści: Tony Foti, Jacob Murray, Anders Finér, Magali Villeneuve, Cristi Balanescu, Yoann Boissonnet, Corey Konieczka
Mechaniki: Solo / Solitaire Game, Cooperative Game, Area Movement, Dice Rolling, Team-Based Game, Hand Management, Modular Board, Pick-up and Deliver, Role Playing, Variable Player Powers
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Evil extends its reach and spills into the Streets of Arkham! This expansion for Mansions of Madness: Second Edition places four new investigators in three thrilling digital scenarios that incorporate new elements of gameplay, including elixirs and improvement tokens. Players get hours of exciting gameplay filled with horror and hardships that incorporate the core game and build upon the Arkham Horror canon.
Streets of Arkham is an expansion for Mansions of Madness: Second Edition in which investigators must confront the horrific secrets behind Arkham's failing facade of normalcy. From the campus of Miskatonic University to the gang-run speakeasies and storefronts, investigators face threats on both the supernatural and worldly fronts. Only with their wits, grit, and the occasional opportunity to unlock hidden potential can they overcome the threats to the city- and their lives.
This expansion unlocks three new digital scenarios, new digital mythos events, and a new digital puzzle. It introduces a new type of card, Elixirs, and a new type of token, Improvements. The expansion also includes new tiles, monsters, investigators, and new cards to further expand your investigations.
—description from the publisher
Streets of Arkham is an expansion for Mansions of Madness: Second Edition in which investigators must confront the horrific secrets behind Arkham's failing facade of normalcy. From the campus of Miskatonic University to the gang-run speakeasies and storefronts, investigators face threats on both the supernatural and worldly fronts. Only with their wits, grit, and the occasional opportunity to unlock hidden potential can they overcome the threats to the city- and their lives.
This expansion unlocks three new digital scenarios, new digital mythos events, and a new digital puzzle. It introduces a new type of card, Elixirs, and a new type of token, Improvements. The expansion also includes new tiles, monsters, investigators, and new cards to further expand your investigations.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-05-26 03:49:55.209