ColourQuest (2025)
Speeltijd: 60
Min. Leeftijd: 14
Spelers: 2 - 6
Uitgever: (Self-Published)
Ontwerpers: Richard Davis (II)
Kunstenaars: Onbekend
Mechanismen: Worker Placement, Grid Movement, Zone of Control, Hand Management, Map Reduction
Min. Leeftijd: 14
Spelers: 2 - 6
Uitgever: (Self-Published)
Ontwerpers: Richard Davis (II)
Kunstenaars: Onbekend
Mechanismen: Worker Placement, Grid Movement, Zone of Control, Hand Management, Map Reduction
Beschrijving Tonen Opmerkingen Tonen Prijstrend
ColourQuest is a strategic board game that involves navigating a map using color cards. The aim of the game is to travel across the map and collect the most points by capturing colored territories.
Players all start with their coloured token on a predetermined stating locations, then they draw five coloured cards from the colour deck. The first player then draws a territory card, and this territory becomes the target for that turn.
Using the colour cards, player must move across the map, capturing territory's to score points. At the end of each turn players discard a number of cards, depending on locations captured. The game continues until all territories have been captured.
Players must strategize which territories to capture to maximize their points. They must also carefully manage their color cards to ensure they always have a match to move. Players can also try to block their opponents' movements by occupying key territories.
The game ends when all territories have been captured. The player with the most points at the end of the game wins.
—description from the designer
Players all start with their coloured token on a predetermined stating locations, then they draw five coloured cards from the colour deck. The first player then draws a territory card, and this territory becomes the target for that turn.
Using the colour cards, player must move across the map, capturing territory's to score points. At the end of each turn players discard a number of cards, depending on locations captured. The game continues until all territories have been captured.
Players must strategize which territories to capture to maximize their points. They must also carefully manage their color cards to ensure they always have a match to move. Players can also try to block their opponents' movements by occupying key territories.
The game ends when all territories have been captured. The player with the most points at the end of the game wins.
—description from the designer
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ag.gameitem.lastUpdated: 2025-05-22 14:50:53.992