Fast Food (2018)
Tempo de Jogo: 30
Idade Mín.: 6
Jogadores: 2 - 5
Editora: Efko
Designers: Martin Nedergaard Andersen
Artistas: Desconhecido
Mecânicas: Dice Rolling, Die Icon Resolution, Matching
Idade Mín.: 6
Jogadores: 2 - 5
Editora: Efko
Designers: Martin Nedergaard Andersen
Artistas: Desconhecido
Mecânicas: Dice Rolling, Die Icon Resolution, Matching
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Card game with fast food restaurant theme in which 2-5 players compete who will be first to fullfill customers orders.
There are 6 types of food/drink items (hamburger, french fries, pizza, ice-cream, lemonade, coffee) and orders with 1, 2 or 3 coins representing tip money.
Each player gets 6 random cards with food or drink and they also draw 1 card each with order. When everyone is ready, they put their order cards on table at once. Players take turns in throwing 2 dice with food/drink icons to complement cards on hand to be able to fullfill orders on table. Order can be fullfilled with maximum of 2 cards and at least 1 die.
Everyone can fullfill any order on a table. The harder it is to fullfill an order the better tip money it rewards.
If players can fullfill order, he needs to ring a bell and if order is fullfilled, he throws away food cards and take order card instead as reward. Then players draw cards to fill 6 cards in hand from food/drink set.
Game last untill there is not enough food/drink cards for everyone to have 6 cards in hand or if there are no orders cards left.
Player with most tip money on his order cards wins.
There are 6 types of food/drink items (hamburger, french fries, pizza, ice-cream, lemonade, coffee) and orders with 1, 2 or 3 coins representing tip money.
Each player gets 6 random cards with food or drink and they also draw 1 card each with order. When everyone is ready, they put their order cards on table at once. Players take turns in throwing 2 dice with food/drink icons to complement cards on hand to be able to fullfill orders on table. Order can be fullfilled with maximum of 2 cards and at least 1 die.
Everyone can fullfill any order on a table. The harder it is to fullfill an order the better tip money it rewards.
If players can fullfill order, he needs to ring a bell and if order is fullfilled, he throws away food cards and take order card instead as reward. Then players draw cards to fill 6 cards in hand from food/drink set.
Game last untill there is not enough food/drink cards for everyone to have 6 cards in hand or if there are no orders cards left.
Player with most tip money on his order cards wins.
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ag.gameitem.lastUpdated: 2025-06-06 13:01:20.919