Azhanti High Lightning (1980)
Temps de jeu: 60
Age min.: 10
Joueurs: 2 - 16
Editeur: Game Designers' Workshop (GDW Games), Hobby Japan
Concepteurs: Frank Chadwick, Marc W. Miller
Artistes: Paul Richard "Rich" Banner, Naoyuki Kato
Mécaniques: Square Grid, Action Points, Dice Rolling, Simulation, Scenario / Mission / Campaign Game, Grid Movement, Ratio / Combat Results Table, Role Playing
Age min.: 10
Joueurs: 2 - 16
Editeur: Game Designers' Workshop (GDW Games), Hobby Japan
Concepteurs: Frank Chadwick, Marc W. Miller
Artistes: Paul Richard "Rich" Banner, Naoyuki Kato
Mécaniques: Square Grid, Action Points, Dice Rolling, Simulation, Scenario / Mission / Campaign Game, Grid Movement, Ratio / Combat Results Table, Role Playing
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From the rulebook: "Azhanti High Lightning" is a wargame of close-action combat between individuals on board a large military spaceship. The game covers the weapons and personal abilities which can reasonably be expected aboard a starship; tactics and strategies then become the realm of player input. A variety of scenarios are provided, and many more can be generated using the components included in the game."
A "square and counter" supplement to Traveler, similar to Snapshot. Each turn is 15 seconds, each square 1.5 meters, counters represent one individual or animal.
A "square and counter" supplement to Traveler, similar to Snapshot. Each turn is 15 seconds, each square 1.5 meters, counters represent one individual or animal.
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Le jeu a également été publié sous ces noms:
アザンティ・ハイ・ライトニング ,
Azhanti High Lightning
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ag.gameitem.lastUpdated: 2025-05-21 22:28:35.333