Take Five: The Phase 10 Board Game (1993)
Spielzeit: 45
Min. Alter: 8
Spieler: 2 - 6
Verlag: Fundex
Designer: Michael S. Steer, Garrett J. Donner
Künstler: Unbekannt
Mechaniken: Open Drafting, Pattern Building, Hand Management
Min. Alter: 8
Spieler: 2 - 6
Verlag: Fundex
Designer: Michael S. Steer, Garrett J. Donner
Künstler: Unbekannt
Mechaniken: Open Drafting, Pattern Building, Hand Management
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
The gameboard is a 10x10 grid, numbered from 1-12 in four different colors (brown, orange, red, and green). The center four squares are marked "Skip." A deck of PHASE 10 cards and plastic chips in three colors are also provided.
Players play cards that allow them to place a chip on a square that matches the card's color/number combination. Players attempt in this way to place five of their chips in a horizontal, vertical, or diagonal row. "Skip" cards allow the player to place a chip on one of the matching center squares, and cause the following player to miss the next turn. Wild cards are also included.
Players play cards that allow them to place a chip on a square that matches the card's color/number combination. Players attempt in this way to place five of their chips in a horizontal, vertical, or diagonal row. "Skip" cards allow the player to place a chip on one of the matching center squares, and cause the following player to miss the next turn. Wild cards are also included.
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Das Spiel wurde auch unter folgenden Namen veröffentlicht:
Phase 10 Fives ,
Take Five: The Phase 10 Board Game
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ag.gameitem.lastUpdated: 2025-05-21 19:39:05.935