Red Sun Rising: The Russo-Japanese War 1904-05 (1977)
Playtime: 240
Min. Age: 12
Players: 2
Publisher: Six Angles, SPI (Simulations Publications, Inc.)
Designers: Frank Davis, Mark Herman
Artists: Redmond A. Simonsen, Masahiro Yamazaki
Mechanics: Hexagon Grid
Min. Age: 12
Players: 2
Publisher: Six Angles, SPI (Simulations Publications, Inc.)
Designers: Frank Davis, Mark Herman
Artists: Redmond A. Simonsen, Masahiro Yamazaki
Mechanics: Hexagon Grid
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Red Sun Rising: The Russo-Japanese War 1904-05 is a brigade/divisional level simulation of the Russo-Japanese War 1904-1905. The game map shows the theater of operations. The playing pieces represent the armed forces, both land and sea, of both belligerents that participated in the conflict.
Components: one sheet of 400 counters, one sheet of 100 ship counters, one land map/strategic naval map, one tactical naval display, one rules booklet, one Japanese unit assignment Chart, one Russian unit assignment chart.
Game Design: Frank Davis
Game Development: Mark Herman
Graphic Design: Redmond A. Simonsen
Components: one sheet of 400 counters, one sheet of 100 ship counters, one land map/strategic naval map, one tactical naval display, one rules booklet, one Japanese unit assignment Chart, one Russian unit assignment chart.
Game Design: Frank Davis
Game Development: Mark Herman
Graphic Design: Redmond A. Simonsen
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The game was also published under these names:
Red Sun Rising: The Russo-Japanese War February 1904 - December 1905 ,
Red Sun Rising: The Russo-Japanese War 1904-05
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ag.gameitem.lastUpdated: 2025-06-07 19:01:08.98