La Grande Armêe: Napoleonic Warfare at Divisional Level 1800 - 1815 (2018)
Age min.: 0
Joueurs: 2
Editeur: Wargame Shop
Concepteurs: Martin Brierley
Artistes: Jacques-Louis David
Mécaniques: Simulation, Measurement Movement, Dice Rolling, Line of Sight, Scenario / Mission / Campaign Game
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"La Grande Armêe: Napoleonic Warfare at Divisional Level 1800 - 1815" is a set of miniatures wargame rules designed for full army engagements between the French and Allied forces of the Napoleonic period. Armies are subdivided into Corps, with the Corp Commander giving orders to elements of Brigade or Divisional size for cavalry and elements of Divisional size for infantry and the artillery reserves.
The bound sequence is based around Corp command actions that allow the individual elements to execute actions, whilst opposing elements may react to these actions. Has the battle progresses the elements will start to become disrupted and will obtain a number of disruption markers. This disruption will hinder the elements in their actions and give advantage to elements that are less disrupted.
These Napoleonic rules are designed to give a generic battle with little or no detail below Divisional level. Troop classes are subdivided into infantry, cavalry and artillery, whilst troop class are split into guard, seasoned and garrison. As with most of our rules we have tried to make the rules fun, but still maintaining the realistic feel of the period... so enjoy.
—description from the publisher
The bound sequence is based around Corp command actions that allow the individual elements to execute actions, whilst opposing elements may react to these actions. Has the battle progresses the elements will start to become disrupted and will obtain a number of disruption markers. This disruption will hinder the elements in their actions and give advantage to elements that are less disrupted.
These Napoleonic rules are designed to give a generic battle with little or no detail below Divisional level. Troop classes are subdivided into infantry, cavalry and artillery, whilst troop class are split into guard, seasoned and garrison. As with most of our rules we have tried to make the rules fun, but still maintaining the realistic feel of the period... so enjoy.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-05-19 08:44:09.359