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ASL Comp: Orders For The Major – The Battle Of Normandy 1944 (2012)
Tempo de Jogo: 120
Idade Mín.: 12
Jogadores: 1 - 2
Editora: Critical Hit, Inc.
Designers: Ian Daglish
Artistas: Desconhecido
Mecânicas: Hexagon Grid, Simulation, Secret Unit Deployment, Dice Rolling, Scenario / Mission / Campaign Game
Idade Mín.: 12
Jogadores: 1 - 2
Editora: Critical Hit, Inc.
Designers: Ian Daglish
Artistas: Desconhecido
Mecânicas: Hexagon Grid, Simulation, Secret Unit Deployment, Dice Rolling, Scenario / Mission / Campaign Game
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A game in the ASLComp series by Critical Hit.
Subject: the Allied Operation Epsom (aka First Battle of the Odon), Normandy, France 1944. Centered around battles near the town of Gavrus.
This is a remake of Scotland the Brave I. As such it contains the same original 9 scenarios, and 1 campaign game, with some minor alterations. The game features new map and counter art.
This game allows you to recreate firefights between British and German troops in Normandy 1944, on a tactical scale: individual vehicles, artillery pieces, support weapons, squads and leaders.
The terrain lends itself for a mixture of close quarter battles around villages and bridges, coupled with long range tank duels, due to the relatively flat, open area with little or no hedges (bocage).
Because of the designer's research and availability of detailed sources on the depicted actions, the scenarios have a highly historically informative value, backed by information and pictures of some of the landmarks in the designer's notes booklet.
Subject: the Allied Operation Epsom (aka First Battle of the Odon), Normandy, France 1944. Centered around battles near the town of Gavrus.
This is a remake of Scotland the Brave I. As such it contains the same original 9 scenarios, and 1 campaign game, with some minor alterations. The game features new map and counter art.
This game allows you to recreate firefights between British and German troops in Normandy 1944, on a tactical scale: individual vehicles, artillery pieces, support weapons, squads and leaders.
The terrain lends itself for a mixture of close quarter battles around villages and bridges, coupled with long range tank duels, due to the relatively flat, open area with little or no hedges (bocage).
Because of the designer's research and availability of detailed sources on the depicted actions, the scenarios have a highly historically informative value, backed by information and pictures of some of the landmarks in the designer's notes booklet.
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ag.gameitem.lastUpdated: 2025-05-18 20:43:11.277