Grand Manoeuvre Rules Updates for 1811-1851 (0)
Playtime: 0
Min. Age: 0
Players: 2
Publisher: Grand Manoeuvre
Designers: Mike Collins (I)
Artists: Unknown
Mechanics: Scenario / Mission / Campaign Game, Dice Rolling, Simulation
Min. Age: 0
Players: 2
Publisher: Grand Manoeuvre
Designers: Mike Collins (I)
Artists: Unknown
Mechanics: Scenario / Mission / Campaign Game, Dice Rolling, Simulation
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This rules update for 1811-1851 is for players who already have Grand Manoeuvre`s original Napoleonic war games rule set. For those that do not, please see Grand Manoeuvre Nineteenth Century Wargames Rules Variants (1811-1851). Grand Manoeuvre`s Rules Updates for 1811-1851 cover the following wars:
1. The South American Wars 1811-1824.
2. The November Uprising 1830-1.
3. The Egyptian–Ottoman Wars 1831–3 & 1839-41.
4. The Mexican War of 1846-8.
5. The First Italian War of Independence 1848-9.
6. The Hungarian Uprising 1848-9.
7. The 1st Schleswig-Holstein War 1848-51.
The set includes the following: A rules introduction booklet, which explains the game basics and historical terms. The introduction includes rules amendments for each war, units` and generals` ratings. Rules amendments notes for each war listed above. These have notes on; tactical doctrine, unit qualities, leadership and where appropriate the weapons used by each side and their effects on the rules. Orders and messages sheets, Unit/A.D.C. number labels, and order cards are playing aids to make player`s order writing easier.
-description from publisher's website
1. The South American Wars 1811-1824.
2. The November Uprising 1830-1.
3. The Egyptian–Ottoman Wars 1831–3 & 1839-41.
4. The Mexican War of 1846-8.
5. The First Italian War of Independence 1848-9.
6. The Hungarian Uprising 1848-9.
7. The 1st Schleswig-Holstein War 1848-51.
The set includes the following: A rules introduction booklet, which explains the game basics and historical terms. The introduction includes rules amendments for each war, units` and generals` ratings. Rules amendments notes for each war listed above. These have notes on; tactical doctrine, unit qualities, leadership and where appropriate the weapons used by each side and their effects on the rules. Orders and messages sheets, Unit/A.D.C. number labels, and order cards are playing aids to make player`s order writing easier.
-description from publisher's website
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ag.gameitem.lastUpdated: 2025-05-28 22:29:46.015