Anima Tactics: Type-020 – Verrier (2009)
Spielzeit: 60
Min. Alter: 14
Spieler: 2 - 0
Verlag: Cipher Studios
Designer: (Uncredited)
Künstler: (Uncredited)
Mechaniken: Action Points, Dice Rolling
Min. Alter: 14
Spieler: 2 - 0
Verlag: Cipher Studios
Designer: (Uncredited)
Künstler: (Uncredited)
Mechaniken: Action Points, Dice Rolling
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Publisher Blurb:
Type-20 is the troop transport from hell. Everything about this unit is geared towards dropping something really nasty off right where you don't want it. A combination of Infiltration and Flight means that Type-20 can really get wherever it wants to go. Along with this, it brings a few painful tricks to make your opponents wince every time they see it on the table.
Neutral Black Sun Warrior Undead — Lv. 30+
At 4/5 | Dm 4/5 | Df 9 | Ar 2 | LP 15 | Re 10 | Mo 8/12 | AP 3/4
Influence: 1 Uncontrollable: 10+
Availability: Type-020's aren’t unique and you may include 1 for every 150 levels available to your party.
Innate Abilities: Advanced Deployment, Damage Resistance, Flight, Infiltration.
Decay: At the end of the Maintenance Phase, enemy units within the Type-020's Control Zone lose 1 LP. Effect 14.
oo — Shadow Wings (Magic, Effect)
Enemy units within the Type-020's Control Zone suffer Blind Lv. 1. Effect 15.
ooo — Gaunt Wings (Magic, Charge)
+2 Attack. If this Charge causes damage, and the targeted unit doesn't have a larger base than Type-020's, the target is moved from the Type-020 along its line of charge the same distance that the Type-020 charged. This movement doesn't affect intervening units or terrain, so no collisions will result.
oo — Deployment Wings (Magic, Effect)
Move any number of Undead units, of level 40 or lower, in your party to be within Type-020's Control Zone. Each unit is moved and repositioned separately and may be anywhere within Type-020's Control Zone, though they can't be placed within 2 inches of an enemy unit. This ability can't affect engaged units. Limit: Once per game.
Type-20 is the troop transport from hell. Everything about this unit is geared towards dropping something really nasty off right where you don't want it. A combination of Infiltration and Flight means that Type-20 can really get wherever it wants to go. Along with this, it brings a few painful tricks to make your opponents wince every time they see it on the table.
Neutral Black Sun Warrior Undead — Lv. 30+
At 4/5 | Dm 4/5 | Df 9 | Ar 2 | LP 15 | Re 10 | Mo 8/12 | AP 3/4
Influence: 1 Uncontrollable: 10+
Availability: Type-020's aren’t unique and you may include 1 for every 150 levels available to your party.
Innate Abilities: Advanced Deployment, Damage Resistance, Flight, Infiltration.
Decay: At the end of the Maintenance Phase, enemy units within the Type-020's Control Zone lose 1 LP. Effect 14.
oo — Shadow Wings (Magic, Effect)
Enemy units within the Type-020's Control Zone suffer Blind Lv. 1. Effect 15.
ooo — Gaunt Wings (Magic, Charge)
+2 Attack. If this Charge causes damage, and the targeted unit doesn't have a larger base than Type-020's, the target is moved from the Type-020 along its line of charge the same distance that the Type-020 charged. This movement doesn't affect intervening units or terrain, so no collisions will result.
oo — Deployment Wings (Magic, Effect)
Move any number of Undead units, of level 40 or lower, in your party to be within Type-020's Control Zone. Each unit is moved and repositioned separately and may be anywhere within Type-020's Control Zone, though they can't be placed within 2 inches of an enemy unit. This ability can't affect engaged units. Limit: Once per game.
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ag.gameitem.lastUpdated: 2025-06-05 02:03:30.043