Atlantic Convoys 1939-45 (2024)
Tempo di Gioco: 150
Età Min.: 10
Giocatori: 1 - 2
Editore: (Web published)
Designer: Lou Coatney
Artisti: Onbekend
Mechanismen: Relative Movement, Variable Set-up, Secret Unit Deployment, Hidden Movement, Moving Multiple Units, Once-Per-Game Abilities, Sudden Death Ending, Dice Rolling, Force Commitment, Simulation, Single Loser Game, Pick-up and Deliver, Turn Order: Time Track
Età Min.: 10
Giocatori: 1 - 2
Editore: (Web published)
Designer: Lou Coatney
Artisti: Onbekend
Mechanismen: Relative Movement, Variable Set-up, Secret Unit Deployment, Hidden Movement, Moving Multiple Units, Once-Per-Game Abilities, Sudden Death Ending, Dice Rolling, Force Commitment, Simulation, Single Loser Game, Pick-up and Deliver, Turn Order: Time Track
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Relatively fast, free print-and-play minimalist convoys campaign game to keep Britain alive and build up for D-Day, opposed by U-boats, Kondor(/Vulture) etc. bombers, and the usual suspects: Scharnhorst, Bismarck, a pocket battleship, a raider, etc.
Half-year turns. NO GRID. }:-)
3 convoy lanes to lay out with 1 or more convoys per lane plus any escorting battleships or (escort) carriers.
Technology/operations advantage can shift from turn to turn.
Enigma (although there is no way to keep it secret from the German player. :-/ )
German Admiralty code breaking.
Murmansk Run.
Sudden death win, if the Allies get enough for D-Day in Summer 1944 or - for a 2-game-win Strategic Victory - even Summer 1943.
(24 shipfuls to be accumulated, but hungry Britons and visitors eat 2 each turn.)
Interesting to play solitaire, randomly composing the convoys and Atlantic patrols.
—description from the designer
Half-year turns. NO GRID. }:-)
3 convoy lanes to lay out with 1 or more convoys per lane plus any escorting battleships or (escort) carriers.
Technology/operations advantage can shift from turn to turn.
Enigma (although there is no way to keep it secret from the German player. :-/ )
German Admiralty code breaking.
Murmansk Run.
Sudden death win, if the Allies get enough for D-Day in Summer 1944 or - for a 2-game-win Strategic Victory - even Summer 1943.
(24 shipfuls to be accumulated, but hungry Britons and visitors eat 2 each turn.)
Interesting to play solitaire, randomly composing the convoys and Atlantic patrols.
—description from the designer
We hebben momenteel geen prijsgegevens voor dit spel.
Dit spel wordt momenteel niet verhandeld op de marktplaats:
Dit spel staat momenteel niet op de marktplaats. Als u het uwe wilt verkopen, voeg het dan toe aan de marktplaats.
Marktplaats
Gerelateerde Spellen
ag.gameitem.lastUpdated: 2025-05-24 02:52:07.513