Carcassonne: Expansion 4 – The Tower (2006)
Temps de jeu: 60
Age min.: 8
Joueurs: 2 - 6
Editeur: Hans im Glück, Devir, Z-Man Games, cutia.ro, Fantasmagoria, Rio Grande Games, 999 Games, Hobby World, Swan Panasia Co., Ltd., Filosofia Éditions, Venice Connection, Giochi Uniti, Albi, Piatnik, MINDOK, Lautapelit.fi, Schmidt Spiele, Enigma (Bergsala Enigma), Bard Centrum Gier
Concepteurs: Klaus-Jürgen Wrede
Artistes: Anne Pätzke, Doris Matthäus, Chris Quilliams
Mécaniques: Tile Placement, Area Majority / Influence
Age min.: 8
Joueurs: 2 - 6
Editeur: Hans im Glück, Devir, Z-Man Games, cutia.ro, Fantasmagoria, Rio Grande Games, 999 Games, Hobby World, Swan Panasia Co., Ltd., Filosofia Éditions, Venice Connection, Giochi Uniti, Albi, Piatnik, MINDOK, Lautapelit.fi, Schmidt Spiele, Enigma (Bergsala Enigma), Bard Centrum Gier
Concepteurs: Klaus-Jürgen Wrede
Artistes: Anne Pätzke, Doris Matthäus, Chris Quilliams
Mécaniques: Tile Placement, Area Majority / Influence
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The Tower is the fourth major expansion for the Carcassonne game. Tower segments are added to the game, as well as some new actions. Instead of placing a Meeple as usual on their turns, players can now either place a tower segment on a tile with a space for a tower, add a tower segment to a tower already standing, or place a Meeple on top of a tower (which "finishes" it).
Placing a tower segment allows you to capture other players' Meeples, so long as they are in view of the tower in an orthogonal direction. If the tower is 1 piece high, they can capture Meeples that are within 1 tile of the tower; if the tower is 2 pieces high, they can capture Meeples within 2 tiles of the tower; etc. Not only do players lose whatever they may have scored with that Meeple, but they also have to pay 3 victory points if they want to free their Meeple.
Part of the Carcassonne series.
Placing a tower segment allows you to capture other players' Meeples, so long as they are in view of the tower in an orthogonal direction. If the tower is 1 piece high, they can capture Meeples that are within 1 tile of the tower; if the tower is 2 pieces high, they can capture Meeples within 2 tiles of the tower; etc. Not only do players lose whatever they may have scored with that Meeple, but they also have to pay 3 victory points if they want to free their Meeple.
Part of the Carcassonne series.
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ag.gameitem.lastUpdated: 2025-05-19 21:11:05.056