Warlord: Advance Guard – Fast Action Wargames Rules for Battles Set in the Period 3000BC - 1100AD (2018)
Speeltijd: 90
Min. Leeftijd: 12
Spelers: 2
Uitgever: Partizan Press
Ontwerpers: Trevor J. Halsall, Richard Harper
Kunstenaars: Onbekend
Mechanismen: Dice Rolling, Simulation
Min. Leeftijd: 12
Spelers: 2
Uitgever: Partizan Press
Ontwerpers: Trevor J. Halsall, Richard Harper
Kunstenaars: Onbekend
Mechanismen: Dice Rolling, Simulation
Beschrijving Tonen Opmerkingen Tonen Prijstrend
The ideal introduction to the WARLORD SERIES, and to wargames in the period 3500 BC to 1100 AD. An updated and lighter version of the original, highly successful, WARLORD rulebook, which is even faster and more fun to play and introduces some further innovations to enhance the game and improve playability. Action on the miniature battlefield moves swiftly and cleanly to a clear and historically appropriate conclusion. These rules do, beyond question, ‘create wargames that really look like battles in ancient times’, with historically authentic outcomes at each and every stage of the combat.
Using figures based as elements - making play quick and straight forward.
A flexible basing scheme – no need to rebase your troops.
Readily accessible – cross-referenced though-out.
Clearly explained – comprehensive Glossary & Index included.
Simple D6 based mechanisms – swiftly picked-up and easy to use.
Alternative movement – facilitates really fast play.
Integral Command Control system – replicates the chain of command.
Fog of war recreated – the unintended and unexpected happens.
Fast and furious action – complete a game in 90 minutes of play.
Genuinely historical feel – you’ll know the action is just as it really was.
Example battle described – takes you blow by blow through the action.
Ready communication with the Warlord Team – via a google group forum.
Accompanying comprehensive Army Lists – nearly 300 lists for the period.
—description from publisher
Using figures based as elements - making play quick and straight forward.
A flexible basing scheme – no need to rebase your troops.
Readily accessible – cross-referenced though-out.
Clearly explained – comprehensive Glossary & Index included.
Simple D6 based mechanisms – swiftly picked-up and easy to use.
Alternative movement – facilitates really fast play.
Integral Command Control system – replicates the chain of command.
Fog of war recreated – the unintended and unexpected happens.
Fast and furious action – complete a game in 90 minutes of play.
Genuinely historical feel – you’ll know the action is just as it really was.
Example battle described – takes you blow by blow through the action.
Ready communication with the Warlord Team – via a google group forum.
Accompanying comprehensive Army Lists – nearly 300 lists for the period.
—description from publisher
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Warlord: Advance Guard – Fast Action Wargames Rules for Battles Set in the Period 3000BC - 1100AD
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ag.gameitem.lastUpdated: 2025-05-22 12:40:43.014