Oneonta Whist (1993)
Temps de jeu: 90
Age min.: 0
Joueurs: 1 - 6
Editeur: (Web published), GAMES Magazine
Concepteurs: Richard Hutnik
Artistes: Inconnu
Mécaniques: Trick-taking, Auction / Bidding, Cooperative Game
Age min.: 0
Joueurs: 1 - 6
Editeur: (Web published), GAMES Magazine
Concepteurs: Richard Hutnik
Artistes: Inconnu
Mécaniques: Trick-taking, Auction / Bidding, Cooperative Game
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This is a cardgame, originally developed as a solitaire trick-taking game. It is derived from Spades and Whist.
Rules for cooperative play:
Go around, and everyone makes their bids. The object is for the group to collectively (every person in their group) to meet their bids. Players determine at the start how much communication is allowed between players. Everyone plays as one team. The object is to get a high score. One could also base scoring around lowest scoring player.
Rules for cooperative play:
Go around, and everyone makes their bids. The object is for the group to collectively (every person in their group) to meet their bids. Players determine at the start how much communication is allowed between players. Everyone plays as one team. The object is to get a high score. One could also base scoring around lowest scoring player.
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ag.gameitem.lastUpdated: 2025-05-16 03:43:22.442