Mansions of Madness: Call of the Wild (2013)
Temps de jeu: 180
Age min.: 13
Joueurs: 2 - 5
Editeur: Galakta, Giochi Uniti, Arclight Games, Fantasy Flight Games, Edge Entertainment, Heidelberger Spieleverlag
Concepteurs: Corey Konieczka
Artistes: Henning Ludvigsen, Christopher Burdett
Mécaniques: Hand Management, Cooperative Game, Role Playing, Variable Player Powers, Dice Rolling, Team-Based Game, Pick-up and Deliver, Area Movement, Modular Board
Age min.: 13
Joueurs: 2 - 5
Editeur: Galakta, Giochi Uniti, Arclight Games, Fantasy Flight Games, Edge Entertainment, Heidelberger Spieleverlag
Concepteurs: Corey Konieczka
Artistes: Henning Ludvigsen, Christopher Burdett
Mécaniques: Hand Management, Cooperative Game, Role Playing, Variable Player Powers, Dice Rolling, Team-Based Game, Pick-up and Deliver, Area Movement, Modular Board
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Game description from the publisher:
"Briefly summarized, it hinted at a hidden race of monstrous beings which lurked somewhere among the remoter hills – in the deep woods of the highest peaks, and the dark valleys where streams trickle from unknown sources. These beings were seldom glimpsed, but evidences of their presence were reported by those who had ventured farther than usual up the slopes of certain mountains or into certain deep, steep-sided gorges that even the wolves shunned." –H.P. Lovecraft, "The Whisperer in Darkness"
Venture into the unknown with Mansions of Madness: Call of the Wild! Five new scenarios and eleven double-sided board tiles plunge investigators into the mysterious backwoods, shaking the foundations of what players have come to expect. The keeper has even more surprises at his disposal, and at times must solve ritual puzzles and seek out clues. A focus on outdoor maps encourages non-linear exploration, and new Allies assist in combat while driving the macabre narrative. Survive the wilderness in Call of the Wild!
"Briefly summarized, it hinted at a hidden race of monstrous beings which lurked somewhere among the remoter hills – in the deep woods of the highest peaks, and the dark valleys where streams trickle from unknown sources. These beings were seldom glimpsed, but evidences of their presence were reported by those who had ventured farther than usual up the slopes of certain mountains or into certain deep, steep-sided gorges that even the wolves shunned." –H.P. Lovecraft, "The Whisperer in Darkness"
Venture into the unknown with Mansions of Madness: Call of the Wild! Five new scenarios and eleven double-sided board tiles plunge investigators into the mysterious backwoods, shaking the foundations of what players have come to expect. The keeper has even more surprises at his disposal, and at times must solve ritual puzzles and seek out clues. A focus on outdoor maps encourages non-linear exploration, and new Allies assist in combat while driving the macabre narrative. Survive the wilderness in Call of the Wild!
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Le jeu a également été publié sous ces noms:
Le Case della Follia: Il Richiamo della Foresta ,
Mansions of Madness: Call of the Wild ,
マンション・オブ・マッドネス:野生の呼び声 ,
Las mansiones de la Locura: La Llamada de lo Salvaje. ,
瘋狂詭宅:荒野之呼喚 ,
Posiadłość Szaleństwa: Zew Dziczy ,
Villen des Wahnsinns: Ruf der Wildnis ,
Les Demeures de l'Epouvante: L'Appel de la Forêt
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ag.gameitem.lastUpdated: 2025-05-18 17:43:38.781