Innovation (2010)

Image du jeu 419cd83f96cf4e420196d37710881cc5_thb.png 🔎
Temps de jeu: 60
Age min.: 12
Joueurs: 2 - 4
Editeur: IELLO, REXhry, HomoLudicus, Lacerta, Igrology, Ludofy Creative, One Moment Games, Hobby World, Schwerkraft-Verlag, Asmadi Games, Hobby Japan, Origames, Asterion Press, Smart Ltd, פרש משחקים: Game Knight, Grok Games
Concepteurs: Carl Chudyk
Artistes: Anders Olausson, Christophe Swal, Cyril Van Der Haegen, Alanna Cervenak, Carl Chudyk, Robin Olausson, Cara Judd
Mécaniques: Take That, Layering, Melding and Splaying, Hand Management, Follow, Tech Trees / Tech Tracks

This game by Carl Chudyk is a journey through innovations from the stone age through modern times. Each player builds a civilization based on various technologies, ideas, and cultural advancements, all represented by cards. Each of these cards has a unique power which will allow further advancement, point scoring, or even attacking other civilizations. Be careful though, as other civilizations may be able to benefit from your ideas as well!

To win, you must score achievements, which you can attain by amassing points or by meeting certain criteria with the innovations you have built. Plan your civilization well, and outmaneuver your opponents, and with some luck you will achieve victory!



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