Harbour: Ice Viking (2015)
Tempo de Jogo: 60
Idade Mín.: 8
Jogadores: 2 - 4
Editora: Tasty Minstrel Games, Frosted Games
Designers: Scott Almes
Artistas: Rob Lundy
Mecânicas: Set Collection, Worker Placement
Idade Mín.: 8
Jogadores: 2 - 4
Editora: Tasty Minstrel Games, Frosted Games
Designers: Scott Almes
Artistas: Rob Lundy
Mecânicas: Set Collection, Worker Placement
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Promo character card that comes packaged inside every English copy of Bottlecap Vikings.
ICE VIKING
Character Ability: When ANY player ships goods, you may freeze one good at it's current selling price. The rest of the market resolves around the frozen good as normal.
Flavor Text: Yes, He carries an axe with him to negotiations. But give him half a chance and he'll talk your ear off about business - hostile takeover this, frozen assets that... - Dockmaster Schlibble
THE WHARFS (on the back of every character)
Character Ability: Gain 2 good of different types -or- Buy a building.
Flavor Text:
"This may sound crazy but, don't try to split up the orders! You know how terrible those ogres are at counting? Last week I told one of em to take three barrels of fish to the pier. The thick brute took all fourteen! Best just point at a load of one type of good and tell em to take em all. It'll save us all a headache. At the most we'll lose a unit or two. Trust me it'll be worth it." - Dockmaster Schlibble
"Those darned Gnolls will steal anything that isn't nailed down! If you have maxed out your storehouse's room for any of the goods types, you'll have to leave the rest outside. Don't expect to see them in the morning." - Constable O'Brady
ICE VIKING
Character Ability: When ANY player ships goods, you may freeze one good at it's current selling price. The rest of the market resolves around the frozen good as normal.
Flavor Text: Yes, He carries an axe with him to negotiations. But give him half a chance and he'll talk your ear off about business - hostile takeover this, frozen assets that... - Dockmaster Schlibble
THE WHARFS (on the back of every character)
Character Ability: Gain 2 good of different types -or- Buy a building.
Flavor Text:
"This may sound crazy but, don't try to split up the orders! You know how terrible those ogres are at counting? Last week I told one of em to take three barrels of fish to the pier. The thick brute took all fourteen! Best just point at a load of one type of good and tell em to take em all. It'll save us all a headache. At the most we'll lose a unit or two. Trust me it'll be worth it." - Dockmaster Schlibble
"Those darned Gnolls will steal anything that isn't nailed down! If you have maxed out your storehouse's room for any of the goods types, you'll have to leave the rest outside. Don't expect to see them in the morning." - Constable O'Brady
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ag.gameitem.lastUpdated: 2025-05-15 22:18:01.574