Smooth & Rifled: American War of Independence (2014)
Czas gry: 0
Min. wiek: 12
Gracze: 2 - 4
Wydawca: Dadi & Piombo
Projektanci: Lorenzo Sartori
Artyści: Nieznany
Mechaniki: Simulation, Scenario / Mission / Campaign Game
Min. wiek: 12
Gracze: 2 - 4
Wydawca: Dadi & Piombo
Projektanci: Lorenzo Sartori
Artyści: Nieznany
Mechaniki: Simulation, Scenario / Mission / Campaign Game
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Smooth & Rifled: American War of Independence is a supplement for Smooth & Rifled
It adds some extra rules and army lists for the Americans and their French ally, the British.
Tomahawk - 10/X means that if used as a missile weapon is a one use weapon. The figure can subsequently recover his tomahawk if the launch was successful. Removing the weapon takes 1 Action. The figure killed by this weapon should not be removed unless it is exchanged for a marker so players know where the tomahawk is when they come to recover it. Tomahawk is a melee weapon (1 re-roll) if used in melee.
Wooden club and Halberd - They are melee weapon and give a re-roll in melee.
Bayonets - Re-loading a Muzzle loading musket takes longer if bayonet is fixed. Add 1 to re-loading time when bayonet is fixed. Miniatures are supposed to start the game with unfixed bayonets. Bayonets can be fixed with one action, it can be also a Group Action
It adds some extra rules and army lists for the Americans and their French ally, the British.
Tomahawk - 10/X means that if used as a missile weapon is a one use weapon. The figure can subsequently recover his tomahawk if the launch was successful. Removing the weapon takes 1 Action. The figure killed by this weapon should not be removed unless it is exchanged for a marker so players know where the tomahawk is when they come to recover it. Tomahawk is a melee weapon (1 re-roll) if used in melee.
Wooden club and Halberd - They are melee weapon and give a re-roll in melee.
Bayonets - Re-loading a Muzzle loading musket takes longer if bayonet is fixed. Add 1 to re-loading time when bayonet is fixed. Miniatures are supposed to start the game with unfixed bayonets. Bayonets can be fixed with one action, it can be also a Group Action
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ag.gameitem.lastUpdated: 2025-05-16 03:19:34.858