Bomber: A Game of Daylight Bombing of Europe, 1943-1944 (1982)
Tempo di Gioco: 90
Età Min.: 12
Giocatori: 2
Editore: Yaquinto
Designer: S. Craig Taylor
Artisti: (Uncredited)
Meccaniche: Grid Movement, Hexagon Grid, Scenario / Mission / Campaign Game, Paper-and-Pencil, Ratio / Combat Results Table, Minimap Resolution, Events, Simulation, Dice Rolling
Età Min.: 12
Giocatori: 2
Editore: Yaquinto
Designer: S. Craig Taylor
Artisti: (Uncredited)
Meccaniche: Grid Movement, Hexagon Grid, Scenario / Mission / Campaign Game, Paper-and-Pencil, Ratio / Combat Results Table, Minimap Resolution, Events, Simulation, Dice Rolling
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Bomber recreates in game form the most decisive air battles fought in Europe during WWII.
The game covers the major plane types used in the actual battles and all the key elements of the actual events.
Bomber is basically a two player game although multiple subordinate commanders can be used on both sides.
Different scenarios are provided in the rules in order to allow a great variety of games to be played using the game rules.
THe most important information about the battles are provided in the game cards.
Each hex on the map board is roughly 40 miles long.
Each strength represents 8 to twelve planes( average of 10) in flying condition
Each turn represents half an hour of actual time.
The game is played in turns.The game turn can not exceed 33.
Each turn is divided into phases which must be performed in a specific order. Some of those phases are further divided into steps:
1)The plane readiness phase
2)The initiative roll phase
3A)The Landing Step
3B)The normal movement step
3C)The take off step
4)The First side combat phase
4A)The air combat step
4B)The Flak combat step
4C)The bombing Combat step
5)The second side movement phase
6)The second side combat phase
7)The turn record phase
After a game ends after 33 turns have been played.
Victory points that can be gained throughout the game are then counted and the person with the more VP wins.
This occurs only if both players still have units at the end of a phase.
The game covers the major plane types used in the actual battles and all the key elements of the actual events.
Bomber is basically a two player game although multiple subordinate commanders can be used on both sides.
Different scenarios are provided in the rules in order to allow a great variety of games to be played using the game rules.
THe most important information about the battles are provided in the game cards.
Each hex on the map board is roughly 40 miles long.
Each strength represents 8 to twelve planes( average of 10) in flying condition
Each turn represents half an hour of actual time.
The game is played in turns.The game turn can not exceed 33.
Each turn is divided into phases which must be performed in a specific order. Some of those phases are further divided into steps:
1)The plane readiness phase
2)The initiative roll phase
3A)The Landing Step
3B)The normal movement step
3C)The take off step
4)The First side combat phase
4A)The air combat step
4B)The Flak combat step
4C)The bombing Combat step
5)The second side movement phase
6)The second side combat phase
7)The turn record phase
After a game ends after 33 turns have been played.
Victory points that can be gained throughout the game are then counted and the person with the more VP wins.
This occurs only if both players still have units at the end of a phase.
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ag.gameitem.lastUpdated: 2025-05-20 15:03:39.602