Apocrypha Adventure Card Game: The Book of the Hybrids (2018)
Temps de jeu: 60
Age min.: 14
Joueurs: 1 - 6
Editeur: Lone Shark Games
Concepteurs: Keith Richmond, Tanis O'Connor, Elisa Teague, Aviva Schecterson, Paul Peterson, Mike Selinker, Liz Spain, Chad Brown, Gaby Weidling
Artistes: Kathryn Steele, Jacob Atienza, J.R. Barker, Daria Rashevskaya, David Demaret, Luke Green (II), Ed Mattinian, Grant Griffin, Dhaniels Castillo, Stéphane Wootha, Grzegorz Pedrycz, Lee Pfenninger, Nate Abell
Mechanismen: Dice Rolling, Hand Management, Variable Player Powers, Deck, Bag, and Pool Building, Cooperative Game, Role Playing
Age min.: 14
Joueurs: 1 - 6
Editeur: Lone Shark Games
Concepteurs: Keith Richmond, Tanis O'Connor, Elisa Teague, Aviva Schecterson, Paul Peterson, Mike Selinker, Liz Spain, Chad Brown, Gaby Weidling
Artistes: Kathryn Steele, Jacob Atienza, J.R. Barker, Daria Rashevskaya, David Demaret, Luke Green (II), Ed Mattinian, Grant Griffin, Dhaniels Castillo, Stéphane Wootha, Grzegorz Pedrycz, Lee Pfenninger, Nate Abell
Mechanismen: Dice Rolling, Hand Management, Variable Player Powers, Deck, Bag, and Pool Building, Cooperative Game, Role Playing
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The Book of the Hybrids is a special eleventh chapter of the Apocrypha Adventure Card Game.
It's composed of nine missions, each of which uses two chapters. You'll need the boxes containing both chapters to play each mission.
—description from the publisher
It's composed of nine missions, each of which uses two chapters. You'll need the boxes containing both chapters to play each mission.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-05-18 03:02:08.62