Imperial General (2011)
Temps de jeu: 10
Age min.: 12
Joueurs: 2
Editeur: Warcoach Games
Concepteurs: Steve Pearson
Artistes: Inconnu
Mécaniques: Hand Management
Age min.: 12
Joueurs: 2
Editeur: Warcoach Games
Concepteurs: Steve Pearson
Artistes: Inconnu
Mécaniques: Hand Management
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In Imperial General, the armies are equal, the odds are equal, the strengths are equal, the difference is you!
In Imperial General both sides have identical decks and start in identical setups. Then, each turn, the players select what their next formation change, or order, will be for the next turn. The changes are compared and a matrix on the bottom of each card shows how may points your opponent loses.
Rounds continue until one side has lost an entire company. THen the game ends and the side with the most points (men) remaining-wins.
Imperial General is part of the Warcoach Games "10 Minute War Game" series.
In Imperial General both sides have identical decks and start in identical setups. Then, each turn, the players select what their next formation change, or order, will be for the next turn. The changes are compared and a matrix on the bottom of each card shows how may points your opponent loses.
Rounds continue until one side has lost an entire company. THen the game ends and the side with the most points (men) remaining-wins.
Imperial General is part of the Warcoach Games "10 Minute War Game" series.
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ag.gameitem.lastUpdated: 2025-05-16 10:42:10.195