Panzer Keil (1988)
Speeltijd: 360
Min. Leeftijd: 12
Spelers: 2
Uitgever: Game Journal, Tsukuda Hobby
Ontwerpers: Makoto Fukuda
Kunstenaars: Onbekend
Mechanismen: Hexagon Grid
Min. Leeftijd: 12
Spelers: 2
Uitgever: Game Journal, Tsukuda Hobby
Ontwerpers: Makoto Fukuda
Kunstenaars: Onbekend
Mechanismen: Hexagon Grid
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Panzerkeil is an armoured or tank wedge.
One of the features of this game is the rules regarding mechanized units.
Mechanized troops have two states: normal and exhausted. Unlike other games, these troops are not reduced in strength by battle damage, but are exhausted by forced marches and battles.
This indicates that the mechanized unit has fallen due to failure or damage to its vehicles as a result of movement or combat, or that its mobility and combat power have been greatly reduced due to consumption of fuel and ammunition.
The Tsukuda hobbies edition covers Kursk & 3rd Kharkov, 1943 (# HG-128-6800).
The two Game Journal editions simulates Kursk & 3rd Kharkov separately.
Game Journal edition - KurskNumber of counters: 252 pieces
1 full map
Game Period: July 5, 1943 - August 3, 1943 (2 days, 1 turn)
Unit Size: Corps (tanks) - Divisions - Regiments
Game Scope: Entire Battle of Kursk
Playing time: More than 2 hours
Number of Players: 2
Game Journal edition - KharkovNumber of counters: 252 pieces
1 full map
Game Period: January - March 1943
Game Scope: Red Army's 1943 winter counterattack to the Third Battle of Kharkov
Playing time: More than 2 hours
Number of Players: 2
One of the features of this game is the rules regarding mechanized units.
Mechanized troops have two states: normal and exhausted. Unlike other games, these troops are not reduced in strength by battle damage, but are exhausted by forced marches and battles.
This indicates that the mechanized unit has fallen due to failure or damage to its vehicles as a result of movement or combat, or that its mobility and combat power have been greatly reduced due to consumption of fuel and ammunition.
The Tsukuda hobbies edition covers Kursk & 3rd Kharkov, 1943 (# HG-128-6800).
The two Game Journal editions simulates Kursk & 3rd Kharkov separately.
Game Journal edition - KurskNumber of counters: 252 pieces
1 full map
Game Period: July 5, 1943 - August 3, 1943 (2 days, 1 turn)
Unit Size: Corps (tanks) - Divisions - Regiments
Game Scope: Entire Battle of Kursk
Playing time: More than 2 hours
Number of Players: 2
Game Journal edition - KharkovNumber of counters: 252 pieces
1 full map
Game Period: January - March 1943
Game Scope: Red Army's 1943 winter counterattack to the Third Battle of Kharkov
Playing time: More than 2 hours
Number of Players: 2
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ag.gameitem.lastUpdated: 2025-05-21 15:03:31.027