The A.R.T. Project (2023)
Speeltijd: 40
Min. Leeftijd: 12
Spelers: 1 - 6
Uitgever: TLAMA games, Lifestyle Boardgames Ltd, The Op Games, Lumberjacks Studio, Hachette Boardgames UK, Muduko
Ontwerpers: Florian Sirieix, Benoit Turpin
Kunstenaars: Vincent Dutrait
Mechanismen: Multiple Maps, Card Play Conflict Resolution, Set Collection, Scenario / Mission / Campaign Game, Chaining, Moving Multiple Units, Cooperative Game, Multi-Use Cards, Dice Rolling
Min. Leeftijd: 12
Spelers: 1 - 6
Uitgever: TLAMA games, Lifestyle Boardgames Ltd, The Op Games, Lumberjacks Studio, Hachette Boardgames UK, Muduko
Ontwerpers: Florian Sirieix, Benoit Turpin
Kunstenaars: Vincent Dutrait
Mechanismen: Multiple Maps, Card Play Conflict Resolution, Set Collection, Scenario / Mission / Campaign Game, Chaining, Moving Multiple Units, Cooperative Game, Multi-Use Cards, Dice Rolling
Beschrijving Tonen Opmerkingen Tonen Prijstrend
You are part of the Art Rescue Team, with the aim of fighting against "The White Hand", an organization responsible for many thefts of priceless works across the planet. Your team of specialists, the best in their field, will travel from Japan to Rio de Janeiro via Scandinavia in order to recover stolen works of art. Will you manage to gather, together, enough clues in the allotted time to stop this cultural looting?
In the co-operative game The A.R.T. Project, you play together against the game. Each player draws two mission cards at the beginning of each round, then all players decide the order of the round. Your jerrycan reserves, weapons, allies, and clues are all held in common, and their management is essential. When you play a mission, you spend common resources and find clues that will be useful to everyone. Try to save seven works before the end of the mission deck...
—description from the publisher
In the co-operative game The A.R.T. Project, you play together against the game. Each player draws two mission cards at the beginning of each round, then all players decide the order of the round. Your jerrycan reserves, weapons, allies, and clues are all held in common, and their management is essential. When you play a mission, you spend common resources and find clues that will be useful to everyone. Try to save seven works before the end of the mission deck...
—description from the publisher
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Het spel werd ook onder deze namen uitgebracht:
Проект "А.Р.Т." ,
The A.R.T. Project ,
Projekt A.R.T.: Na ratunek arcydziełom ,
Projekt A.R.T.: Zachraňte umění
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ag.gameitem.lastUpdated: 2025-05-16 04:29:30.973