En Pointe Toujours III: Koursk 1943 (2003)

Image du jeu 419cd83f96b574430196b59ba97d0161_thb.jpg Temps de jeu: 60
Age min.: 12
Joueurs: 2
Editeur: Vae Victis
Concepteurs: Théophile Monnier, Nicolas Stratigos
Artistas: Christophe Camilotte, Didier Bourgeois
Mecânicas: Hexagon Grid, Movement Points, Secret Unit Deployment, Dice Rolling, Line of Sight, Grid Movement, Modular Board, Events, Simulation

En Pointe Toujours (EPT) is a company-scale tactical combat game system.
One turn equals approximately ten minutes of real time. The distance between the centers of two adjacent hexes equals approximately 50 meters. Levels equal a change in elevation of between 10 and 50 meters. Each piece represents either a squad, a heavy weapons section, a leader and his staff, a vehicle, or a cannon. The maps in are geomorphic, that is to say, they can be arranged in different ways to form different terrain. Games in are played using historical scenarios. Each scenario gives an order of battle, the maps used with their relative positions, and special rules for that scenario.

Game published in Vae Victis No. 51.



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