Woodlings (2020)
Speeltijd: 15
Min. Leeftijd: 8
Spelers: 3 - 6
Uitgever: (Self-Published)
Ontwerpers: Onbekend
Kunstenaars: Onbekend
Mechanismen: Betting and Bluffing, Variable Player Powers, Once-Per-Game Abilities, Voting, Team-Based Game, Deduction, Negotiation, Hidden Roles, Semi-Cooperative Game
Min. Leeftijd: 8
Spelers: 3 - 6
Uitgever: (Self-Published)
Ontwerpers: Onbekend
Kunstenaars: Onbekend
Mechanismen: Betting and Bluffing, Variable Player Powers, Once-Per-Game Abilities, Voting, Team-Based Game, Deduction, Negotiation, Hidden Roles, Semi-Cooperative Game
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Woodlings is a cultish, animal-infested game of murder, bluffing and elder-beings in the classic “Mafia” format.
Each player controls two Woodlings, little forest creatures each with their own abilities and attributes that they can use to their advantage.
The game revolves around Ancients, powerful, age-old woodland spirits that require specific sacrifices from their followers in order to stay sated.
At the start of the game, one Woodling will be anonymously designated the Killer, whose goal is to sacrifice two other Woodlings to an Ancient (of their choosing) without being caught.
Every other Innocent Woodling must in turn use their own abilities and deduction skills to collectively pinpoint the Killer before they accomplish their goal.
The game takes play over three stages
The Night stage
The Discussion stage
And the Voting stage
The game ends if
The Killer is accused (Innocent victory)
The Killer for whatever reason cannot carry out their sacrifices (Innocent victory)
The Killer sacrifices two appropriate Woodlings and is not accused the next day (Killer victory)
—description from the designer
Each player controls two Woodlings, little forest creatures each with their own abilities and attributes that they can use to their advantage.
The game revolves around Ancients, powerful, age-old woodland spirits that require specific sacrifices from their followers in order to stay sated.
At the start of the game, one Woodling will be anonymously designated the Killer, whose goal is to sacrifice two other Woodlings to an Ancient (of their choosing) without being caught.
Every other Innocent Woodling must in turn use their own abilities and deduction skills to collectively pinpoint the Killer before they accomplish their goal.
The game takes play over three stages
The Night stage
The Discussion stage
And the Voting stage
The game ends if
The Killer is accused (Innocent victory)
The Killer for whatever reason cannot carry out their sacrifices (Innocent victory)
The Killer sacrifices two appropriate Woodlings and is not accused the next day (Killer victory)
—description from the designer
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ag.gameitem.lastUpdated: 2025-05-15 07:17:14.833