SharkPark (2005)

Image du jeu 419cd83f96b1391c0196b1bd9c10040d_thb.jpg 🔎
Temps de jeu: 35
Age min.: 8
Joueurs: 2 - 4
Editeur: Red Omega Studio, TENKIGAMES
Concepteurs: Piero Cioni
Artistes: Demis Savini
Mécaniques: Action Points

Components:
The Shark Park box is full of everything that is needed to feed a hungry shark:
1 brightly colored game board: showing the map of the sea divided up into 60 squares. The center squares are numbered from 2 to 4 and these are the Schools of Fish. The board also shows the sharks’ appetite level in order: Feeling peekish (green), Hungry (yellow) and Starving! (red).
4 colored player boards: (blue, purple, orange and pink) one for each player, to store the fish eaten.
16 Shark counters: (blue, purple, orange and pink) – these are the poor hungry sharks and their position in the sea;
36 Fish counters: these are the lovely tasty fish. On the back of the counter is a number (2, 3 or 4), to show how many points have been won;
1 Fish bone counter: this is the special sign that acts as a “scare away”, a special effect;
4 colored wooden counters: (blue, purple, orange and pink) one for each player, to show his appetite level on the game board.
And last of all, the rulebook in 5 languages: English, German, French, Dutch and Italian.



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ag.gameitem.lastUpdated: 2025-05-16 22:59:10.598