Age of Innovation (2023)
Speeltijd: 200
Min. Leeftijd: 14
Spelers: 1 - 5
Uitgever: Maldito Games, Korea Boardgames, Gém Klub Kft., Portal Games, Capstone Games, Super Meeple, White Goblin Games, Cranio Creations, Swan Panasia Co., Ltd., テンデイズゲームズ(TendaysGames), IGAMES, Feuerland Spiele, Geekach Games
Ontwerpers: Helge Ostertag
Kunstenaars: Lukas Siegmon, Álvaro Calvo Escudero
Mechanismen: Contracts, End Game Bonuses, Hexagon Grid, Network and Route Building, Modular Board, Income, Victory Points as a Resource, Variable Player Powers, Turn Order: Pass Order, Variable Set-up
Min. Leeftijd: 14
Spelers: 1 - 5
Uitgever: Maldito Games, Korea Boardgames, Gém Klub Kft., Portal Games, Capstone Games, Super Meeple, White Goblin Games, Cranio Creations, Swan Panasia Co., Ltd., テンデイズゲームズ(TendaysGames), IGAMES, Feuerland Spiele, Geekach Games
Ontwerpers: Helge Ostertag
Kunstenaars: Lukas Siegmon, Álvaro Calvo Escudero
Mechanismen: Contracts, End Game Bonuses, Hexagon Grid, Network and Route Building, Modular Board, Income, Victory Points as a Resource, Variable Player Powers, Turn Order: Pass Order, Variable Set-up
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Age of Innovation is a standalone game set in the world of Terra Mystica.
Twelve factions, each with unique characteristics, populate this world of varying terrains. Here you will compete to erect buildings and merge them into cities. Each game allows you to create new combinations of factions, homelands, and abilities so that each game isn't the same as another.
You control one of these factions and will terraform the game map's terrain into your homelands where you can erect your buildings. Proximity to other factions may limit your expansion, but it also gains you significant advantages in the game. This tension adds to the appeal of the Terra Mystica series.
Upgrade your buildings to gain valuable resources such as tools, scholars, money, and power. Build schools to advance in different sciences and collect books, which you can use to make innovations. Build your palace to gain a powerful new ability or build workshops, guilds, and universities to complete your culture.
—description from the publisher
Twelve factions, each with unique characteristics, populate this world of varying terrains. Here you will compete to erect buildings and merge them into cities. Each game allows you to create new combinations of factions, homelands, and abilities so that each game isn't the same as another.
You control one of these factions and will terraform the game map's terrain into your homelands where you can erect your buildings. Proximity to other factions may limit your expansion, but it also gains you significant advantages in the game. This tension adds to the appeal of the Terra Mystica series.
Upgrade your buildings to gain valuable resources such as tools, scholars, money, and power. Build schools to advance in different sciences and collect books, which you can use to make innovations. Build your palace to gain a powerful new ability or build workshops, guilds, and universities to complete your culture.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-05-29 18:12:16.685