Tomb (2008)
Speeltijd: 60
Min. Leeftijd: 12
Spelers: 1 - 6
Uitgever: Alderac Entertainment Group
Designer: John Zinser
Artisti: Chris Seaman, Jonathan Hunt, Carl Frank, Nate Barnes, Rodney Saenz, Jason Engle
Meccaniche: Dice Rolling, Modular Board, Secret Unit Deployment
Min. Leeftijd: 12
Spelers: 1 - 6
Uitgever: Alderac Entertainment Group
Designer: John Zinser
Artisti: Chris Seaman, Jonathan Hunt, Carl Frank, Nate Barnes, Rodney Saenz, Jason Engle
Meccaniche: Dice Rolling, Modular Board, Secret Unit Deployment
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Recruit a Party. Kill the Monsters. Take Their Stuff!
Tomb pits opponents against one another in a game of monsters, traps, treasures, and spells. Attempts to capture the dungeon crawl experience without hours of preparation. Assemble a crack squad of adventurers and enter the fabled Goldenaxe Catacombs in search of glory and hidden treasure. With Tomb’s unique set-up and character recruitment, you’ll never play the same game twice.
Integrates with:
Tomb: Cryptmaster
Tomb pits opponents against one another in a game of monsters, traps, treasures, and spells. Attempts to capture the dungeon crawl experience without hours of preparation. Assemble a crack squad of adventurers and enter the fabled Goldenaxe Catacombs in search of glory and hidden treasure. With Tomb’s unique set-up and character recruitment, you’ll never play the same game twice.
Integrates with:
Tomb: Cryptmaster
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ag.gameitem.lastUpdated: 2025-05-09 16:05:28.196