Crown of Ash (2024)
Speeltijd: 120
Min. Leeftijd: 14
Spelers: 1 - 4
Uitgever: 4GAMES, Card Noir, Treetato Studio, Pixie Games, TLAMA games, Corax Games
Ontwerpers: Richard Lawton
Kunstenaars: Rafael Nobre, Vadim Mishin
Mechanismen: Worker Placement, Card Play Conflict Resolution, Deck, Bag, and Pool Building, Turn Order: Stat-Based, Area Majority / Influence
Min. Leeftijd: 14
Spelers: 1 - 4
Uitgever: 4GAMES, Card Noir, Treetato Studio, Pixie Games, TLAMA games, Corax Games
Ontwerpers: Richard Lawton
Kunstenaars: Rafael Nobre, Vadim Mishin
Mechanismen: Worker Placement, Card Play Conflict Resolution, Deck, Bag, and Pool Building, Turn Order: Stat-Based, Area Majority / Influence
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Crown of Ash is a strategic worker placement and area control game for 1 to 4 players.
The promise of a dreamless sleep was a lie. The Lords awoke after a hundred years of staring into deepest depths of oblivion; every moment wracked by nightmarish dreams. They no longer cared for peace, but now desired power.
The bleak slumber had revealed an ancient secret to them, the arcane knowledge of necromancy. It gave them the ability to build armies from the wastes of their lands. Those fallen in the first war, would rise again and march into a bloody second, a devastating conflict that would determine who, at last, would lay claim to the Crown of Ash.
Players take on the role of vengeful necromancers. Sending out their loyal minions to do their bidding.
Gathering resources to the raise powerful undead armies
Building mighty structures offering better resources and earning influence over the land
Marching your undead army into battle to take other players structures and defend your own with all your might
Over 4 rounds players will earn influence points based on the structures they control, the player with the most influence at the end of the game will take control of the kingdom and rule for the rest of time.
—description from the designer
The promise of a dreamless sleep was a lie. The Lords awoke after a hundred years of staring into deepest depths of oblivion; every moment wracked by nightmarish dreams. They no longer cared for peace, but now desired power.
The bleak slumber had revealed an ancient secret to them, the arcane knowledge of necromancy. It gave them the ability to build armies from the wastes of their lands. Those fallen in the first war, would rise again and march into a bloody second, a devastating conflict that would determine who, at last, would lay claim to the Crown of Ash.
Players take on the role of vengeful necromancers. Sending out their loyal minions to do their bidding.
Gathering resources to the raise powerful undead armies
Building mighty structures offering better resources and earning influence over the land
Marching your undead army into battle to take other players structures and defend your own with all your might
Over 4 rounds players will earn influence points based on the structures they control, the player with the most influence at the end of the game will take control of the kingdom and rule for the rest of time.
—description from the designer
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Het spel werd ook onder deze namen uitgebracht:
Koruna z popela ,
Корона из пепла ,
Crown of Ash ,
Couronne de Cendres ,
König der Nekromanten
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ag.gameitem.lastUpdated: 2025-05-26 16:50:10.773