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EKKO (2024)
Temps de jeu: 20
Age min.: 8
Joueurs: 2 - 8
Editeur: The Flying Games
Concepteurs: Xavier Jauneault
Artistes: Allison Machepy
Mécaniques: Impulse Movement, Hand Management, Turn Order: Claim Action, Highest-Lowest Scoring, Multi-Use Cards, Race, Ordering
Age min.: 8
Joueurs: 2 - 8
Editeur: The Flying Games
Concepteurs: Xavier Jauneault
Artistes: Allison Machepy
Mécaniques: Impulse Movement, Hand Management, Turn Order: Claim Action, Highest-Lowest Scoring, Multi-Use Cards, Race, Ordering
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EKKO is a discard game in which you will have to get rid of your cards before your opponents. Be careful because at any time, if you have the Mirror card, you can steal the other players' turn and make them all draw!
EKKO is a real party game. During the game, all players must pay attention to what is going on around the table. Indeed, a player can, at any time, play a Mirror card and thus steal his opponents' turn. The Mirror card of a card is the one whose numbers are reversed compared to this card. For example, 73 is the Mirror card of the card 37. Playing a Mirror card allows you either to make all players draw or to get rid of a card! There is also a strategic aspect to the game, because when it is your turn to play, you play a card according to what was played by the previous player. For example, if I place my 02 (on which is indicated the sign -), the next player will have to play less than 02, which is very unlikely since the cards go from 01 to 98, forcing him again to draw a card.
EKKO is a real party game. During the game, all players must pay attention to what is going on around the table. Indeed, a player can, at any time, play a Mirror card and thus steal his opponents' turn. The Mirror card of a card is the one whose numbers are reversed compared to this card. For example, 73 is the Mirror card of the card 37. Playing a Mirror card allows you either to make all players draw or to get rid of a card! There is also a strategic aspect to the game, because when it is your turn to play, you play a card according to what was played by the previous player. For example, if I place my 02 (on which is indicated the sign -), the next player will have to play less than 02, which is very unlikely since the cards go from 01 to 98, forcing him again to draw a card.
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EKKO
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ag.gameitem.lastUpdated: 2025-05-09 21:25:51.673