Resident Evil 7 (fan expansion for T.I.M.E. Stories) (2018)

Min. Alter: 12
Spieler: 1 - 4
Verlag: (Self-Published)
Designer: Unbekannt
Künstler: Unbekannt
Mechaniken: Turn Order: Time Track, Dice Rolling, Variable Player Powers, Cooperative Game
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
Cross over into the Resident Evil universe with this new fan expansion!
One of our best T.I.M.E. insertion teams has gone dark. Its fallen onto you to take a team back to the year 2017, find the missing agents, find out what is preventing them from reintegrating with the caisson transference, and then bring them back home safely. And if still active, prevent the trafficking of illegal bio-weapon material into the present day.
Theme: Screen captures from the Resident Evil 7 video game. Does not follow game story.
Game Length: Same amount of locations as Asylum, but takes longer due to larger locations.
Difficulty: Easy to Average
—description from the designer
Print 4 cards per page, double-sided.
One of our best T.I.M.E. insertion teams has gone dark. Its fallen onto you to take a team back to the year 2017, find the missing agents, find out what is preventing them from reintegrating with the caisson transference, and then bring them back home safely. And if still active, prevent the trafficking of illegal bio-weapon material into the present day.
Theme: Screen captures from the Resident Evil 7 video game. Does not follow game story.
Game Length: Same amount of locations as Asylum, but takes longer due to larger locations.
Difficulty: Easy to Average
—description from the designer
Print 4 cards per page, double-sided.
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ag.gameitem.lastUpdated: 2025-05-24 22:08:00.327