Chaos: Path Maker (2013)
Playtime: 5
Min. Age: 8
Players: 1
Publisher: (Web published), (Self-Published)
Designers: Eli Silver
Artists: Unknown
Mechanics: Desconocido
Min. Age: 8
Players: 1
Publisher: (Web published), (Self-Published)
Designers: Eli Silver
Artists: Unknown
Mechanics: Desconocido
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Introduction: You are trying to construct a path, while fighting chaos, by constantly flipping and
placing cards. Play your hand carefully, or you will lose, and chaos will destroy.
Setup: Shuffle the nine cards, and draw 3 of them.
Play: On your turn, roll 1d6 twice, and flip those numbered cards. Next, place 1 card from your
hand, or play a card to use its power. If you place a card, you must connect it to an already played
card that has a matching symbol. If you play it for its power, discard it. It becomes a chaos card.
You must do at least one action on your turn. After your turn, refresh your hand up to three cards.
Drawing Cards: When you draw cards, you use the side that is face down.
Chaos Cards: If you discard a card, it becomes a chaos card. Every turn, any card with a number
one higher than its flips over.
Winning: You win if you place at least four cards that are all connected. This means they each
attach to another by matching symbols. You lose if you don't.
placing cards. Play your hand carefully, or you will lose, and chaos will destroy.
Setup: Shuffle the nine cards, and draw 3 of them.
Play: On your turn, roll 1d6 twice, and flip those numbered cards. Next, place 1 card from your
hand, or play a card to use its power. If you place a card, you must connect it to an already played
card that has a matching symbol. If you play it for its power, discard it. It becomes a chaos card.
You must do at least one action on your turn. After your turn, refresh your hand up to three cards.
Drawing Cards: When you draw cards, you use the side that is face down.
Chaos Cards: If you discard a card, it becomes a chaos card. Every turn, any card with a number
one higher than its flips over.
Winning: You win if you place at least four cards that are all connected. This means they each
attach to another by matching symbols. You lose if you don't.
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ag.gameitem.lastUpdated: 2025-05-11 17:38:45.47