Fractured Galaxy (2020)
Tiempo de Juego: 150
Edad Mínima: 12
Jugadores: 2 - 4
Editor: Clever Unicorn Games
Diseñadores: Chris Winterburn
Artistas: Jordan Alexander Farquhar, Gary Myers
Mecánicas: Hand Management, Area Majority / Influence, Tile Placement, Deck, Bag, and Pool Building, Grid Movement
Edad Mínima: 12
Jugadores: 2 - 4
Editor: Clever Unicorn Games
Diseñadores: Chris Winterburn
Artistas: Jordan Alexander Farquhar, Gary Myers
Mecánicas: Hand Management, Area Majority / Influence, Tile Placement, Deck, Bag, and Pool Building, Grid Movement
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A 4X space empire game for 2 - 4 players (expandable to 1 - 8) with a unique action deck upgrade system and fast paced play with little player down time. A game can be played in under two hours.
Each player has a deck of ten action cards of six different types, during a turn a player plays one action card and discards the other. The actions allow the player to move his fleet, explore the galaxy, attack, trade, research, produce goods and ships and finally perform diplomacy.
As the game progresses tiles are placed during explore actions which opens up a board that is always different with varying groups of spacial anomalies and systems making for difficult tactical decisions and shaky alliances.
During the game players will research better cards which replace their basic action cards. With only ten cards in a deck at one time you know the action you need is just round the corner.
When all the space tiles are used up the game ends prompting the end scoring where players gain points for different things including systems they occupy and fully upgrade, money, technology researched and wealth accumulated.
Ship Designs by Alexander Farquhar and Chris Winterburn
Early Concept Artwork by Alexander Farquhar
Final Illustration by Gary Myers
Each player has a deck of ten action cards of six different types, during a turn a player plays one action card and discards the other. The actions allow the player to move his fleet, explore the galaxy, attack, trade, research, produce goods and ships and finally perform diplomacy.
As the game progresses tiles are placed during explore actions which opens up a board that is always different with varying groups of spacial anomalies and systems making for difficult tactical decisions and shaky alliances.
During the game players will research better cards which replace their basic action cards. With only ten cards in a deck at one time you know the action you need is just round the corner.
When all the space tiles are used up the game ends prompting the end scoring where players gain points for different things including systems they occupy and fully upgrade, money, technology researched and wealth accumulated.
Ship Designs by Alexander Farquhar and Chris Winterburn
Early Concept Artwork by Alexander Farquhar
Final Illustration by Gary Myers
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El juego también se publicó con estos nombres:
Fractured Galaxy
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ag.gameitem.lastUpdated: 2025-05-16 01:57:57.35