Megablast (0)
Tiempo de Juego: 60
Edad Mínima: 0
Jugadores: 1
Editor: (Web published)
Diseñadores: Simon Beal
Artistas: Desconocido
Mecánicas: Hand Management, Solo / Solitaire Game, Grid Movement, Deck, Bag, and Pool Building
Edad Mínima: 0
Jugadores: 1
Editor: (Web published)
Diseñadores: Simon Beal
Artistas: Desconocido
Mecánicas: Hand Management, Solo / Solitaire Game, Grid Movement, Deck, Bag, and Pool Building
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Strange aliens swarm across the galaxy, destroying everything in their path. Piloting a prototype spaceship, you must seek out the alien command ships and take them down. Only by destroying all of their motherships will you halt the alien advance.
Megablast is a solo deck building game, inspired by the shoot 'em up video games of the 90s.
Blast your way through three levels of alien waves. For each kill you add an upgrade on TOP of your deck. You must balance your deck between weapons, engines, and tech systems to survive. There is no deck shuffling so you can manipulate your deck to unleash devastating combos to defeat the end of level bosses and win.
GAMEPLAY OVERVIEW
The game is played over three levels. During each level you will face four waves of alien ships, and then must defeat the end of level boss. When you defeat the third and final boss you win the game. You will also encounter asteroids, meteors and other hazards.
Enemies spawn in the top row of a 4 x 3 grid. They move down the grid towards your ship before either flying off the bottom, or being destroyed by your attacks. You must maneuver your ship to avoid enemy fire whilst trying to defeat as many of them as possible.
For each level of the game, there is a deck of upgrade cards for your ship. When you defeat a wave of aliens, you gain a new card of the current level. When you defeat a boss, you gain a card of the next level. Use card actions to attack, move, defend, and draw & play extra cards. Decide what to play, hold, and discard to set up powerful combos.
—description from the designer
Megablast is a solo deck building game, inspired by the shoot 'em up video games of the 90s.
Blast your way through three levels of alien waves. For each kill you add an upgrade on TOP of your deck. You must balance your deck between weapons, engines, and tech systems to survive. There is no deck shuffling so you can manipulate your deck to unleash devastating combos to defeat the end of level bosses and win.
GAMEPLAY OVERVIEW
The game is played over three levels. During each level you will face four waves of alien ships, and then must defeat the end of level boss. When you defeat the third and final boss you win the game. You will also encounter asteroids, meteors and other hazards.
Enemies spawn in the top row of a 4 x 3 grid. They move down the grid towards your ship before either flying off the bottom, or being destroyed by your attacks. You must maneuver your ship to avoid enemy fire whilst trying to defeat as many of them as possible.
For each level of the game, there is a deck of upgrade cards for your ship. When you defeat a wave of aliens, you gain a new card of the current level. When you defeat a boss, you gain a card of the next level. Use card actions to attack, move, defend, and draw & play extra cards. Decide what to play, hold, and discard to set up powerful combos.
—description from the designer
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ag.gameitem.lastUpdated: 2025-05-27 00:33:40.184