Ultra Coins (2016)
Temps de jeu: 45
Age min.: 14
Joueurs: 2 - 8
Editeur: Ultimate Custom Coins
Concepteurs: Joseph M. Ward
Artistes: Forrest Imel, Andy P. Timm, Ameen Naksewee
Mécaniques: Player Elimination, Variable Player Powers, Roll / Spin and Move
Age min.: 14
Joueurs: 2 - 8
Editeur: Ultimate Custom Coins
Concepteurs: Joseph M. Ward
Artistes: Forrest Imel, Andy P. Timm, Ameen Naksewee
Mécaniques: Player Elimination, Variable Player Powers, Roll / Spin and Move
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Ultra Coins is a collectible coin game that uses solid brass coins to represent a player's army that is comprised of characters from fantasy, science fiction, and horror. A coin can represent a force of soldiers or a powerful individual. Some coins are more powerful than others and all coins have different special abilities.
Each coin is 2 inches in diameter. The front of a coin has the artwork representing the character. On the outer perimeter are numbers that represent the character's attack and defense values. The inner ring contains the character's name, rank, and special abilities.
The back of the coin has a tip which allows the coin to spin. The coin can spin on a game mat, notebook, table, etc.
The spinning of the coin represents the random element of an attack or defense. After the coin is spinning, a players stops it with their finger and uses the number next to their finger.
There is no game board, no dice, and no markers. The only thing you need are the coins. The game is modular which allows players to battle with only a few coins. They can expand the battles as they collect additional coins.
Each coin is 2 inches in diameter. The front of a coin has the artwork representing the character. On the outer perimeter are numbers that represent the character's attack and defense values. The inner ring contains the character's name, rank, and special abilities.
The back of the coin has a tip which allows the coin to spin. The coin can spin on a game mat, notebook, table, etc.
The spinning of the coin represents the random element of an attack or defense. After the coin is spinning, a players stops it with their finger and uses the number next to their finger.
There is no game board, no dice, and no markers. The only thing you need are the coins. The game is modular which allows players to battle with only a few coins. They can expand the battles as they collect additional coins.
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ag.gameitem.lastUpdated: 2025-05-12 16:23:10.31